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We're releasing a new update for Warhammer 40,000: Gladius. You can find the full changelog below. Please let us know if you have any feedback, it is very useful to us. Changelog: ## General * AI now claims and uses items. * AI is now better at closing in to utilize melee and rapid fire weapons. * Clarified that Blind also applies to monstrous creatures and not only infantry. * Added support for Hangul Syllables. A Unicode block containing precomposed Hangul syllable blocks for modern Korean. ## Balance * Increased Iron Halo invulnerable damage reduction from 33% back up to 50%. * Increased Rosarius invulnerable damage reduction from 33% back up to 50%. ## Bug Fixes * Fixed being able to move units during the enemy's turn. * Fixed a crash that could occur when loading a game. * Fixed a crash that could occur when joining a game. * Fixed crashes that could occur while certain tips are shown and the game is exited. * Fixed crash while in the faction selection screen when you are kicked from a server. * Fixed being able to damage invulnerable units with the debug panel. * Fixed AI building Tidewall Gunrigs in cities. * Fixed not being able to add new languages through mods. * Fixed a crash that could occur when using mods that add unit response sounds. * Fixed not losing 1 movement when Endurace Implants is removed or moved. * Fixed a crash that could occur when building the scene on a machine with very low video memory. * Fixed Tidewall Gunrig cost.
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