Marked for death by the Imperial Corporation™, you have been marooned on a desolate planet in the Attria Prime system. Fight to survive the inhospitable frontier in a post-earth dystopia. AGP::Epica is tactical, open world RPG intended for advanced players seeking a challenge.
Experience limitless freedom in character creation as you customize your character with 216 skills slots -without your hand leaving WASD

New in 1.0.5
In 1.0.5 players being with an Assault Carrier Capital Ship and can select from 1 of 3 starting classes, with its own unique weapons and skills.

Combat
Fight your way through unending waves of enemies.

Key Features:
Open class systemExperience limitless freedom in character creation as you customize your character with 216 skills slots -without your hand leaving WASD
- Eliminate enemies with rifle, shotgun, stealth, cover and grenade skills from the Assault class skills
- Infiltrate the networks of your adversaries - or reign down orbital and electrical attacks with Cybermage skills [incomplete, currently in development]
- Build an army and command it with the Commander orders and summons [incomplete, currently in development]
- Craft your way to victory using Engineer skills [in development]

New in 1.0.5
In 1.0.5 players being with an Assault Carrier Capital Ship and can select from 1 of 3 starting classes, with its own unique weapons and skills.

- New characters are offered a tutorial to help ease them into the game.
- Explore the Assault Carrier capital ship
- Explore the first few feet of Pendrith, a darker world with dangerous enemies in the shadows.
- Preview some of the up coming areas and look back on some of the previous mission areas.

Combat
Fight your way through unending waves of enemies.
- Advanced lethality system picks up where most games drop off - one shot, one kill Lethality based combat
- No hit points - strike enemies in vulnerable areas instead of spending hours grinding down a health bar
- Watch your back - Advanced AI units coordinate together to flank, suppress and destroy the players without mercy

Patch 1.0.2d Released
Known Issues
A bug has presented itself where players die and cannot shoot or use skills, but are invincible. (Thanks Stoffel and Mister Maow)
This has to do with the way that AGP handles dying and will be addressed in 1.0.3, as it requires a good amount of rework. In the mean time, try tapping "alt" to if you've been alt-tabbed, otherwise please reload the game.
Upgrades:
- Added a main menu for creating multiplayer sessions [beware: prototype dragons] and providing players with a basic overview of core game mechanics
- Steam -> Right Click -> Join game now works (2 player max for now), browse games through the in game super menu is also working.
- Added tracer fire to bullets
- Fixed a bug clients couldn't shoot due to replication
- Fixed several spawn points which were under performing
- Fixed a bug where the weapon inventory would fill beyond capacity
- Players no longer start holding invisible weapons
- HOTFIX 1- Fixed a bug where shotguns stopped working
- HOTFIX 2- Fixed a bug where the Host button on the main menu wasn't working
Known Issues
A bug has presented itself where players die and cannot shoot or use skills, but are invincible. (Thanks Stoffel and Mister Maow)
This has to do with the way that AGP handles dying and will be addressed in 1.0.3, as it requires a good amount of rework. In the mean time, try tapping "alt" to if you've been alt-tabbed, otherwise please reload the game.
[ 2017-01-04 23:54:47 CET ] [Original Post]
Patch 1.0.2d Released
Known Issues
A bug has presented itself where players die and cannot shoot or use skills, but are invincible. (Thanks Stoffel and Mister Maow)
This has to do with the way that AGP handles dying and will be addressed in 1.0.3, as it requires a good amount of rework. In the mean time, try tapping "alt" to if you've been alt-tabbed, otherwise please reload the game.
Upgrades:
- Added a main menu for creating multiplayer sessions [beware: prototype dragons] and providing players with a basic overview of core game mechanics
- Steam -> Right Click -> Join game now works (2 player max for now), browse games through the in game super menu is also working.
- Added tracer fire to bullets
- Fixed a bug clients couldn't shoot due to replication
- Fixed several spawn points which were under performing
- Fixed a bug where the weapon inventory would fill beyond capacity
- Players no longer start holding invisible weapons
- HOTFIX 1- Fixed a bug where shotguns stopped working
- HOTFIX 2- Fixed a bug where the Host button on the main menu wasn't working
Known Issues
A bug has presented itself where players die and cannot shoot or use skills, but are invincible. (Thanks Stoffel and Mister Maow)
This has to do with the way that AGP handles dying and will be addressed in 1.0.3, as it requires a good amount of rework. In the mean time, try tapping "alt" to if you've been alt-tabbed, otherwise please reload the game.
[ 2017-01-04 23:54:47 CET ] [Original Post]
Minimum Setup
- Processor: Quad-core Intel or AMD processor. 2.5 GHz or faster.Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
- Storage: 10 GB available space
Recommended Setup
- Processor: Quad-core Intel or AMD processor. 3.5 GHz or faster.Memory: 16 GB RAM
- Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
- Storage: 10 GB available spaceAdditional Notes: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
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