Key Features:
- Build your base in idle mode, participate in battles in RTS mode!
- Allow your ships to fight by themselves or control them directly!
- Micro-control is rewarded, but not necessary. You can idle out the battles or seek more active participation.
- More than a 100 in-game researches
- Multiple development paths will add variety to incremental/base-building gameplay
Hey everyone!
Judging by feedback so far, I've decided to adjust the ship balance (reducing enemy damage a bit, while buffing the bosses in later game).
This patch introduces ship damage: ship weapons have a type now, and that type deals different damage to different types of armor. You will be able to check its description in the ship info panel. This shouldn't disturb late-game idle gameplay too much, but the strategic gameplay at the beginning of the game should make the game feel fairer and allow players to find right ship combinations to deal with specific enemy (mostly boss) threats.
I'm also tackling the different bug reports. Without further ado, here goes the list:
[list]
Thank you for playing and keep being awesome! Let me know if you have any other comments.
Cheers,
Vladimir
Minimum Setup
- OS: Ubuntu 12.04+ / SteamOSMemory: 1024 MB RAMGraphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)Storage: 512 MB available space
- Memory: 1024 MB RAM
- Graphics: shader 3.0 supporting card (i.e. Intel HD Graphics 4000)
- Storage: 512 MB available space
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