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Post Launch Hotfixes and Team Deathmatch This one's mainly a hotfix for a couple things we noticed post launch, including some some issues regarding gaining ranked rating and some typos pointed out by our community members. We also brought back the local multiplayer Team Deathmatch game mode. Team Deathmatch was added early in development, but since it is not the primary game mode it had fallen by the wayside a bit. Prior to launch we discovered some bugs in Team Deathmatch that popped up. We did not want to release Team Deathmatch in that state so we held it off for a few days until we could get the bugs fixed. Team Deathmatch is a 2v2 game mode where the last team standing wins. Each team decides on a class to play and must coordinate between themselves while not giving away their strategies to their opponents.
Post Launch Hotfixes and Team Deathmatch This one's mainly a hotfix for a couple things we noticed post launch, including some some issues regarding gaining ranked rating and some typos pointed out by our community members. We also brought back the local multiplayer Team Deathmatch game mode. Team Deathmatch was added early in development, but since it is not the primary game mode it had fallen by the wayside a bit. Prior to launch we discovered some bugs in Team Deathmatch that popped up. We did not want to release Team Deathmatch in that state so we held it off for a few days until we could get the bugs fixed. Team Deathmatch is a 2v2 game mode where the last team standing wins. Each team decides on a class to play and must coordinate between themselves while not giving away their strategies to their opponents.
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