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Hi
For the latest patch I made these fixes and changes:
- Fixed a bug where in certain situations the game stops being paused while using the loading and saving panels.
- Reduced a bit the dificulty spike at the last scenario.
- Added sound effects to the death animations of a few monsters that didn't had them.
- Fixed a bug where the Merfolk Captain had no actions or resistances.
- Fixed a bug where pressing a shortcut key while in the pause menu would stop the game being paused.
- Fixed a few grammar errors in the intro and interlude before Nusquam.
- Fixed a bug where certain visual effects after the last battle didn't had their proper sounds triggered.
- Now the mana bar will show the current mana of an enemy beastmancer if it's his/her turn.
Hi
For the latest patch I made these fixes and changes:
- Fixed a bug where in certain situations the game stops being paused while using the loading and saving panels.
- Reduced a bit the dificulty spike at the last scenario.
- Added sound effects to the death animations of a few monsters that didn't had them.
- Fixed a bug where the Merfolk Captain had no actions or resistances.
- Fixed a bug where pressing a shortcut key while in the pause menu would stop the game being paused.
- Fixed a few grammar errors in the intro and interlude before Nusquam.
- Fixed a bug where certain visual effects after the last battle didn't had their proper sounds triggered.
- Now the mana bar will show the current mana of an enemy beastmancer if it's his/her turn.
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