Heroes of Hammerwatch is a rogue-lite action-adventure game set in the same universe as Hammerwatch. Encounter endless hordes of enemies, traps, puzzles, secrets and lots of loot, as you battle your way through procedurally generated levels to reach the top of the Forsaken Spire.
A rogue-lite with a lot of persistent progression. You will start each run in Outlook, a town which you can upgrade to grant your heroes with various enhancements that will further help you in your quest. The heroes themselves will also remain persistent, you can even bring your own heroes to your friends game!
A rogue-lite with a lot of persistent progression. You will start each run in Outlook, a town which you can upgrade to grant your heroes with various enhancements that will further help you in your quest. The heroes themselves will also remain persistent, you can even bring your own heroes to your friends game!
Features:
- Procedurally generated content: Random generated levels offers a high replay value and will bring you a new challenge with each run.
- Persistant progression: Your heroes will retain the experience gained from a run, and will become more powerful as they level up.
- Town upgrades: Construct/Upgrade 10 different buildings that will help your heroes in various ways.
- Classes: Choose from 7 different classes, all with unique stats, abilities and playstyles.
- Items: Find or buy over 100 unique items of various rarity.
- Co-op: Play with up to 3 friends in co-op.
- New Game+: Heroes of Hammerwatch will be a real challenge, and even if you beat it, the challenge never ends!
Patch notes for version 81
Fixed OpenGL/Intel startup crash Several other crash fixes Fixed pathfinding issue where enemies would sometimes fail to find the way Fixed several issues where game broke when resuming in or around bossfights Getting pushed through walls should now be much less common Added "g_extra_players" cvar for making the game harder Added "ui_speedrun" cvar (1 = show run timer, 2 = show run timer + level splits) Fix for Ranger being able to shoot powershot through walls Several minor visual fixes Magic Missiles, Increased collision size so they are easier to hit Thundersnow, longer cooldown and lower lifetime of frost orbs Thundersnow, decreased wind strength slightly Thundersnow, no longer shoots 3 frost balls in mp Lich and Eye mini bosses can now be disarmed and affected by debuffs(magebane, shieldbreaker, talisman of decay) Cape of the Flamewalker, now immediately applies damage when in range Ghosts and flowers can no longer be affected by bleeding
[ 2018-07-30 14:32:27 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04 or later
- Processor: Intel Core Duo or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+
- Storage: 500 MB available space
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