Hello everyone!
Well, I cracked. Last week I told you I was done adding new features to this update, but I've broken my word.
This new update brings its share of improvements that you're going to love!
Week Recap
I've obviously fixed bugs. Including one that dated back several years. Actually, when you create a game console and make a game for that console while it's still in development, the genre/console association doesn't work correctly. And this will impact your game's rating. It's a specific case, rather rare, because once the console is ready to be published, this bug resolves itself.

Another bug, a bit annoying but not too much. It's about game names. I've increased their limit, going from 32 characters to 96. But I've made other changes too, so a game with a very long name will be automatically truncated on display to avoid graphical bugs.
Otherwise I've been working on the interface. Actually, there was a bug that had been bothering me for years. When you publish a game, when counting points, stars fill up and if you've scored enough points, there's a little animation that surrounds the stars. The problem was that this animation was resource-heavy and didn't always display correctly. So instead, I've redesigned the stars, first to make them prettier to the eye and consistent with the other stars in the game. But I've also redesigned the animation - simpler, more refined but just as effective!
Last week I told you I was going to add a button to transfer employees from the employee management panel. Well, I'm still working on it, but I've gone a bit further. Actually, I've redesigned how you can manipulate your employees, so you can select multiple employees and fire them or detach them from their studio. This is the first step before adding the button that will allow transferring them, which should arrive within the week!
What's Next
The next big update is just a few weeks away... So this time I really need to stop pushing new things into City Game Studio for the coming days. So the only thing that will be added will be employee transfer from the employee panel. I'll only do bug fixes. And to save time, I'm going to start working on v1.24, which will be dedicated to competitors. To make them more competitive, they're going to become more powerful.
That's all from me, thank you for reading!
See you next week, take care in the meantime.
Xavier aka Binogure
[ 2025-06-06 14:26:52 CET ] [ Original post ]