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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
CS2D version 1.0.0.6 is now online.
[FIXED] Steam achievement progress did not save properly
[FIXED] Crash when hovering UI text field and starting loading the map at the same time
[FIXED] Better stability for servers with longer uptime
[FIXED] Lack of lag compensation precision since introduction of 60 fps
[FIXED] TileFX for 64px tilesets
[FIXED] 3D graphics mode with 4:3 gameplay ratio for 800x600 and 1024x768 resolutions
[FIXED] Autobuy did not allow to buy AK-47 when autobuy list contained a M4A1 before the AK-47
[FIXED] Main menu language flag sometimes opened the options while scrolling the serverlist
[FIXED] Offline serverlist cache did sometimes not work properly under certain circumstances
[FIXED] Spawn projectiles appeared out of sync between client and server
[FIXED] When using "Free Look" it was impossible to select player to spectate from scoreboard
[FIXED] Wrong flag was displayed for Czech localization
[FIXED] Env_Light size was limited to 128 instead of 256
[FIXED] Some rendering issues in DirectX mode with high resolutions on maps with Env_TileFX entities
[FIXED] Shotguns now fire correctly when mouse1 is held down with an empty clip
[CHANGED] User name is now updated in ranked data list
[CHANGED] Blood spray and ground snow particles fade out quicker if there are many (performance optimization)
[CHANGED] Default lag compensation divisor is now 16
[CHANGED] Rank command now shows user type (U.S.G.N. / Steam)
[CHANGED] Improved hudtxt font sharpness when using mp_hudscale (1 or 2)
[CHANGED] Serverlist: Only the real player count is now used for sorting by player count, bots are ignored
[CHANGED] Linux: Default color depth is now 24 bit instead of 32 bit for better compatibility
[CHANGED] Fancy round end messages (cp_roundend) are now enabled by default
[ADDED] Korean translation, thanks to Zeisen (U.S.G.N. #53832)
[ADDED] UTF-8 support for hudtxt and sv_msg commands
[ADDED] Lua UTF-8 support for print, msg, msg2 and parse commands ("hello" = "UTF-8:x68x65x6Cx6Cx6F")
[ADDED] 1440x900 resolution support
[ADDED] 1360x768 resolution support
[ADDED] Lua image flag when using path ""
[ADDED] Lua command reqhttp(url, path) to request http connection
[ADDED] Lua command player(id,"mousedist") now returns mouse distance from player with in-game measurement
[ADDED] Lua command "addbind" (adds a key bind which the server can listen to with the "key" Lua hook)
[ADDED] Lua hook "httpdata" (when http data is received afer sending a request with reqhttp)
[ADDED] Lua hook "assist" (when a player receives a kill assist)
[ADDED] Lua hook "key" (when key bound via "addbind" is pressed)
[ADDED] Command/setting "steam_login_timeout" to control how much time to use for login request
[ADDED] Additional ammo parameters for spawnitem command
[ADDED] "hudtxt" command additional vertical align and font size parameters
[ADDED] Entity property to ignore fog of war for Env_Breakable
[ADDED] Selected player in the scoreboard blinks in the radar
[ADDED] Spectator icon in the scoreboard for the player that you are currently spectating
[ADDED] Assist argument in "kill" hook
[ADDED] Small X button in main menu for quitting (top right corner in main menu)
[ADDED] Small arrow for window/fullscreen switching (top right corner in main menu)
[ADDED] 3 new Steam achievements ("FIRST BLOOD!", "So bright!", "I can see you!")
[REMOVED] IRC Chat (wasn't used properly by anyone)
CS2D version 1.0.0.6 is now online.
[FIXED] Steam achievement progress did not save properly
[FIXED] Crash when hovering UI text field and starting loading the map at the same time
[FIXED] Better stability for servers with longer uptime
[FIXED] Lack of lag compensation precision since introduction of 60 fps
[FIXED] TileFX for 64px tilesets
[FIXED] 3D graphics mode with 4:3 gameplay ratio for 800x600 and 1024x768 resolutions
[FIXED] Autobuy did not allow to buy AK-47 when autobuy list contained a M4A1 before the AK-47
[FIXED] Main menu language flag sometimes opened the options while scrolling the serverlist
[FIXED] Offline serverlist cache did sometimes not work properly under certain circumstances
[FIXED] Spawn projectiles appeared out of sync between client and server
[FIXED] When using "Free Look" it was impossible to select player to spectate from scoreboard
[FIXED] Wrong flag was displayed for Czech localization
[FIXED] Env_Light size was limited to 128 instead of 256
[FIXED] Some rendering issues in DirectX mode with high resolutions on maps with Env_TileFX entities
[FIXED] Shotguns now fire correctly when mouse1 is held down with an empty clip
[CHANGED] User name is now updated in ranked data list
[CHANGED] Blood spray and ground snow particles fade out quicker if there are many (performance optimization)
[CHANGED] Default lag compensation divisor is now 16
[CHANGED] Rank command now shows user type (U.S.G.N. / Steam)
[CHANGED] Improved hudtxt font sharpness when using mp_hudscale (1 or 2)
[CHANGED] Serverlist: Only the real player count is now used for sorting by player count, bots are ignored
[CHANGED] Linux: Default color depth is now 24 bit instead of 32 bit for better compatibility
[CHANGED] Fancy round end messages (cp_roundend) are now enabled by default
[ADDED] Korean translation, thanks to Zeisen (U.S.G.N. #53832)
[ADDED] UTF-8 support for hudtxt and sv_msg commands
[ADDED] Lua UTF-8 support for print, msg, msg2 and parse commands ("hello" = "UTF-8:\x68\x65\x6C\x6C\x6F")
[ADDED] 1440x900 resolution support
[ADDED] 1360x768 resolution support
[ADDED] Lua image flag when using path ""
[ADDED] Lua command reqhttp(url, path) to request http connection
[ADDED] Lua command player(id,"mousedist") now returns mouse distance from player with in-game measurement
[ADDED] Lua command "addbind" (adds a key bind which the server can listen to with the "key" Lua hook)
[ADDED] Lua hook "httpdata" (when http data is received afer sending a request with reqhttp)
[ADDED] Lua hook "assist" (when a player receives a kill assist)
[ADDED] Lua hook "key" (when key bound via "addbind" is pressed)
[ADDED] Command/setting "steam_login_timeout" to control how much time to use for login request
[ADDED] Additional ammo parameters for spawnitem command
[ADDED] "hudtxt" command additional vertical align and font size parameters
[ADDED] Entity property to ignore fog of war for Env_Breakable
[ADDED] Selected player in the scoreboard blinks in the radar
[ADDED] Spectator icon in the scoreboard for the player that you are currently spectating
[ADDED] Assist argument in "kill" hook
[ADDED] Small X button in main menu for quitting (top right corner in main menu)
[ADDED] Small arrow for window/fullscreen switching (top right corner in main menu)
[ADDED] 3 new Steam achievements ("FIRST BLOOD!", "So bright!", "I can see you!")
[REMOVED] IRC Chat (wasn't used properly by anyone)
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