Rogue Empire
Portal Entertainment Developer
Portal Entertainment Publisher
2018-01-19 Release
🎹🖱️Keyboard + Mouse
Very Positive
(336 reviews)
The Game includes VR Support
Public Linux Depots:- Rogue Empire Linux [825.76 M]
- Rogue Empire - Dark Heroes [1.22 G]
Available DLCs:- Rogue Empire: Dungeon Crawler RPG - HQ Illustrations
- Rogue Empire - Dark Heroes
New Beta Branch Update 0.9.0-c IMPORTANT: How to try the beta branch?
Steps to try out the beta branch of the game:
- In your game library right click on "Rogue Empire -> Properties"
- In properties select the "Betas" tab
- On the drop down select the version: beta - Beta testing for next release
This branch has logs enabled to be more verbose so that I get more info from you guys when you sent them to me (this might make it a little more annoying if you get an error).
New Features
- Added +10 new enemies
- Finished the [spoiler] Elven Shadow Tower [/spoiler] with its boss encounter.
- Added the spell [spoiler] Dimensional Shatter: Does a lot of damage to summons. The hit points reduced from the victim then feedback to the summoner damaging him![/spoiler]
- Added the spell [spoiler] Raise Vine Wall: Raises vines in a 3 x 3 radius to block the target location.[/spoiler]
- Added the spell [spoiler] Bark Skin: Gives the target skin a trunk like hardiness, granting additional armor rating![/spoiler]
- Added the spell [spoiler] Flame Bolt: Single target fire spell that costs less than the fireball.[/spoiler]
- Added the [spoiler] elven shadow tower[/spoiler] boss.
- Added shadow pylons to the game.
- 1 new stacking option to the challenge dungeon. This is: [spoiler] Average Amount of pylons [/spoiler]
- Added a new tile set skin for the dungeon.
- Added a new (incomplete) location to the main campaign.
- Added 6 new story cards for the main campaign with its unique beautiful illustrations.
Balance Changes
- You can no longer get robbed by resting.
- Dodge chance now depends on the attacker's perception and fate. In general dodged has been reduced on higher levels to avoid constant dodging. Also make perception more valuable in general.
- Low level champions now won't have new abilities only stat increases.
- Higher level champions will have more hp.
- Low tier enemies eventually can level up spells if encountered in high level dungeons.
- On higher level dungeons low tier enemies will drop less powerful items. On the other hand high tier enemies will drop more powerful items.
- Item prices where re balanced.
- Restocking from the same merchant appearance increases in cost with every restock.
- Chests have higher chances to be unlocked in low tier dungeons. The opposite is true for higher tier dungeons.
- Player summons now get destroyed when exiting a level.
- The amount maximum summons a summoner can maintain in a level now depends on the square root of the summoner's level. This can be change with an ability for the mage.
- Ring of speed modifiers where reduced. This change only affects new rings found.
Bug Fixes
- Fixed issue where AI would cast wind shield on barrels. LoL.
- Fixed issue where champions where getting too much additional damage.
- Worked on some small improvements on memory management to try to help/fix the memory issue some encounter.
Other

I hope you enjoy this update to the beta build!
As always feel free to pop up at discord and discuss with me about whatever you want!
Cheers and happy crawling!
GW
[ 2018-05-03 00:56:31 CET ] [ Original post ] The shadow came, destroying everything in its way! Every kingdom in Ethistos was loosing ground and lives. When all seemed lost... the First Shadow disappeared! Where? How? No one knows... But the marks of their coming still linger across Ethistos!
Rogue Empire is an tactical turn-based RPG randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities!
Embark on a quest to heal the 5 kingdoms and understand the mysteries of the First Shadow!
Key features:- Randomly generated dungeons, items and events! Play again and again!
- Many bosses to defeat!
- 7 distinct races to choose from and 5 classes to choose from!
- A huge map with exploration events, off quests and story!
- Soul essence: Dying will provide you with valuable soul essence, used to unlock perks and new gameplay options for your next playthroughs!
- Multiple endings!
MINIMAL SETUP- Processor: 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 800x600 minimum resolution
- Storage: 1 GB available space
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