SÆLIG
(Old English: blessed, fortunate, prosperous, happy)880 A.D.
England.
At its core SÆLIG is a trading and management game centred around the accumulation of wealth, and the prosperity of your household. You will be in charge of managing the life and affairs of a young Anglo-Saxon in the kingdom of Wessex, a kingdom at constant war with Vikings. It is in this world that you must find a way to thrive, and make a name for your family.
SÆLIG also incorporates many role-playing and simulation features, including: relationships, buffs, skills, health, missions, needs, character based interactions, and direct character control.
There are numerous ways you can live your life, each one brings both risk and reward
- Find love, and start a family.
- Start a business, hire workers, and produce the goods that people need, as well as luxury items.
- Make your fortune by trading between towns.
- Head a gang of thieves and take what you want.
- Sabotage your competition and monopolize goods.
- Accept and carry out missions to deliver goods around the map.
- A living, breathing world, where each character is trying to survive and prosper.
- Each character has their own life from start to finish and has the potential to shape the world around them, just like you.
- Live through several generations – when you die, you can continue as your one of your children.
- Dynamic seasons and weather that affects the world around you.
- Lots of different types of buildings to purchase and upgrade.
- Fires and diseases have the potential to not only decimate your home, but also towns and villages all over the map.
- Living economy - nothing simply exists, everything is made and consumed by the population.
(Linux version coming after initial release)
Update 49.4 - Some little fixes
Is there something you want in the game? Email me at email@atorcoppe.com and we can chat about it.
Cheers,
Atorcoppe.
Greetings!
I'm back again! Here's a little update with some fixes for things some people encountered. Endlessly thankful to all of you.
- Buying dog when paused no longer causes issues.
- You can now hold a feast at a longhouse without it being your active home.
- Prevented having multiple towns with same name. This would cause issues with saving and loading your game, and possible crashes.
- When typing X and Z, the camera will no longer rotate.
- On Defenascir when in map mode the outskirts of the map will no longer show as a blue void.
- Optimised a couple of functions, which should improve performance on older CPUs.
- Tweaked some settings to improve stability on some systems.
- Optimised ducks.
Is there something you want in the game? Email me at email@atorcoppe.com and we can chat about it.
Cheers,
Atorcoppe.
[ 2024-11-23 07:42:10 CET ] [Original Post]
Minimum Setup
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 970 or better
- Storage: 14 GB available spaceAdditional Notes: Vulkan.
Recommended Setup
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 16 GB RAM
- Graphics: GTX 1080 or better
- Storage: 14 MB available spaceAdditional Notes: Vulkan.
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