SÆLIG
(Old English: blessed, fortunate, prosperous, happy)880 A.D.
England.
At its core SÆLIG is a trading and management game centred around the accumulation of wealth, and the prosperity of your household. You will be in charge of managing the life and affairs of a young Anglo-Saxon in the kingdom of Wessex, a kingdom at constant war with Vikings. It is in this world that you must find a way to thrive, and make a name for your family.
SÆLIG also incorporates many role-playing and simulation features, including: relationships, buffs, skills, health, missions, needs, character based interactions, and direct character control.
There are numerous ways you can live your life, each one brings both risk and reward
- Find love, and start a family.
- Start a business, hire workers, and produce the goods that people need, as well as luxury items.
- Make your fortune by trading between towns.
- Head a gang of thieves and take what you want.
- Sabotage your competition and monopolize goods.
- Accept and carry out missions to deliver goods around the map.
- A living, breathing world, where each character is trying to survive and prosper.
- Each character has their own life from start to finish and has the potential to shape the world around them, just like you.
- Live through several generations – when you die, you can continue as your one of your children.
- Dynamic seasons and weather that affects the world around you.
- Lots of different types of buildings to purchase and upgrade.
- Fires and diseases have the potential to not only decimate your home, but also towns and villages all over the map.
- Living economy - nothing simply exists, everything is made and consumed by the population.
(Linux version coming after initial release)
Update 24 - New things!
Changes
Bug Fixes
Known Issues
Next Update
(Not set in stone)
Cheers for the continued support. Truly sorry that this labour of love isn't being developed at a faster rate.
Stardog.
Hi all,
Update 24 is now available for all platforms.
New Bits
- Players can now request resources using their cart
- New button to dismiss all notifications
- Children can now build snowmen in winter
- Children can now play in piles of leaves in autumn
- Children can now throw stones at things and then run away because children are naughty
- New herbalist hut
- New herbalist recipe Herbal Charm which can be consumed and increases immunity for a time
- New Fishing Hut recipe Fish Bone Charm which can be consumed and applies a buff for a time
- Silver and gold jewellery are now charms that can be consumed to apply buffs for a time
- New butcher
- Fences for huts and houses are now upgrades that increase break-in time a small amount
- New fog
- New controls added to rotate the camera left and right (default z and x)
Changes
- Various quality of life changes
- Some slight texture adjustments
- Adjustments for some recipes
- Changes to some standing positions when characters are interacting with objects
Bug Fixes
- Fixed a bug with the Well Fed buff
- Fixed a bug at the Estate Farm that would break certain productions
- Fixed some purple textures
- Fixed some bugs related to death and passing buildings to an heir
- Some UI fixes
- Fixed an issue where time and seasons could get out of sync
- Fixed an issue that would cause the game to freeze when paused
- Fixed a bug where you could hire more than 2 people with the flour mill
Known Issues
- MacOS - Exit button may not work on main menu
- MacOS - Systems that only run OpenGL may not work (trying to fix as soon as possible. Metal works). Mac OpenGL users can try to use the macos-opengl beta branch
- Fog may be a bit thick in some cases
Next Update
(Not set in stone)
- Playable Bishop
- New Map (if time allows)
- Some very basic construction
- Rebuild houses and huts in a different style
- Inventory tooltips
- Towns to expand and change when populations increase
- Perks
- Elder voting events
Cheers for the continued support. Truly sorry that this labour of love isn't being developed at a faster rate.
Stardog.
[ 2020-03-16 07:39:56 CET ] [Original Post]
Minimum Setup
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 970 or better
- Storage: 14 GB available spaceAdditional Notes: Vulkan.
Recommended Setup
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 16 GB RAM
- Graphics: GTX 1080 or better
- Storage: 14 MB available spaceAdditional Notes: Vulkan.
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