SÆLIG
(Old English: blessed, fortunate, prosperous, happy)880 A.D.
England.
At its core SÆLIG is a trading and management game centred around the accumulation of wealth, and the prosperity of your household. You will be in charge of managing the life and affairs of a young Anglo-Saxon in the kingdom of Wessex, a kingdom at constant war with Vikings. It is in this world that you must find a way to thrive, and make a name for your family.
SÆLIG also incorporates many role-playing and simulation features, including: relationships, buffs, skills, health, missions, needs, character based interactions, and direct character control.
There are numerous ways you can live your life, each one brings both risk and reward
- Find love, and start a family.
- Start a business, hire workers, and produce the goods that people need, as well as luxury items.
- Make your fortune by trading between towns.
- Head a gang of thieves and take what you want.
- Sabotage your competition and monopolize goods.
- Accept and carry out missions to deliver goods around the map.
- A living, breathing world, where each character is trying to survive and prosper.
- Each character has their own life from start to finish and has the potential to shape the world around them, just like you.
- Live through several generations – when you die, you can continue as your one of your children.
- Dynamic seasons and weather that affects the world around you.
- Lots of different types of buildings to purchase and upgrade.
- Fires and diseases have the potential to not only decimate your home, but also towns and villages all over the map.
- Living economy - nothing simply exists, everything is made and consumed by the population.
(Linux version coming after initial release)
Update 23 - UI changes, building changes, fixes, and more
Other
You may also notice a few other bits here and there that are not listed. I was planning on including some other new buildings in this update, but those will come in the next one.
Happy holidays!
Stardog.
*NOTE - this update has been republished with a hotfix for older computers. So you may notice a second download.
Hi all,
Update 23 is now available for Windows and Mac. The update for Linux is pending an engine update before I can publish it.
The update is not as big as I wanted it to be, but I decided to push it out instead of delaying it further.
New Bits
- New filter on hiring menu so you can exclude people who work for you already.
- New action menu, is now a list instead of radial.
- You can now make love outside of marriage, but babies cannot be produced this way (yet).
- You can now force an automated building to produce set items.
- AI businesses can now request resources when they see fit. This is done via their carts. This replaces the previous feature where households could request resources.
- New Forge building.
- New Butcher building.
- Another round of new foliage and scene props.
- Various changes to some of the buildings.
Other
- Various fixes to the Outlaw system.
- Kids can now dance near the player when playing the lute.
- Changes to the entertainment skill to make it more viable.
- Fixes to navigation system.
- Various small UI changes (still WIP).
- Your character walking animation will now load correctly when you load a saved game.
- Various fixes to needs and heath system.
- Increased the range at which a cart is detected by a building.
- Fixed some instances where horses would not go to a stable and block a doorway.
- Fixed an issue where some of the skills associated with your selected backstory do not apply.
- Declaring a friend as an Outlaw will now work as expected.
- Church sermons will work again.
- A lot of code changes that should improve performance in some situations.
- The reworked foliage comes with a major update to the entire foliage system, which should improve performance in some cases.
You may also notice a few other bits here and there that are not listed. I was planning on including some other new buildings in this update, but those will come in the next one.
Happy holidays!
Stardog.
[ 2019-12-29 06:42:34 CET ] [Original Post]
Minimum Setup
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 970 or better
- Storage: 14 GB available spaceAdditional Notes: Vulkan.
Recommended Setup
- OS: Tested on Steam OS
- Processor: Multi core CPUMemory: 16 GB RAM
- Graphics: GTX 1080 or better
- Storage: 14 MB available spaceAdditional Notes: Vulkan.
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