SÆLIG
(Old English: blessed, fortunate, prosperous, happy)880 A.D.
England.
At its core SÆLIG is a trading and management game centred around the accumulation of wealth, and the prosperity of your household. You will be in charge of managing the life and affairs of a young Anglo-Saxon in the kingdom of Wessex, a kingdom at constant war with Vikings. It is in this world that you must find a way to thrive, and make a name for your family.
SÆLIG also incorporates many role-playing and simulation features, including: relationships, buffs, skills, health, missions, needs, character based interactions, and direct character control.
There are numerous ways you can live your life, each one brings both risk and reward
- Find love, and start a family.
 - Start a business, hire workers, and produce the goods that people need, as well as luxury items.
 - Make your fortune by trading between towns.
 - Head a gang of thieves and take what you want.
 - Sabotage your competition and monopolize goods.
 - Accept and carry out missions to deliver goods around the map.
 
- A living, breathing world, where each character is trying to survive and prosper.
 - Each character has their own life from start to finish and has the potential to shape the world around them, just like you.
 - Live through several generations – when you die, you can continue as your one of your children.
 - Dynamic seasons and weather that affects the world around you.
 - Lots of different types of buildings to purchase and upgrade.
 - Fires and diseases have the potential to not only decimate your home, but also towns and villages all over the map.
 - Living economy - nothing simply exists, everything is made and consumed by the population.
 
(Linux version coming after initial release)
                        Patch #12 - A bit of this, a bit of that.
                        
Bug Fixes
I have big plans for the next patch, so stay tuned. :)
Cheers,
Stardog.
                        
Hello to you all,
Patch 12 is now up and running.
New & Changes
- Minor UI changes.
 - Birds that fly in the sky.
 - Fireflies.
 - Certain foods will now make people warm.
 - Punching people can damage health and as such could potentially kill people.
 - Graphical tweaks - more green, less brown.
 - Production events frequency tweaked and will no longer be entered into the log book.
 - The player can now case buildings.
 - Nomadic start is now 800 gold.
 - Added a 1000 gold option for starting money.
 - If you start with less than 3000 gold your title will start as the lowest of the low and you will only be able to own 2 buildings. Obtain more than 3000 gold to advanced to the next title, and then 15000 to advance to the highest.
 - New starting mode - you can now start as a beggar with 12 gold and a small amount of food. This is hardcore mode.
 - Immunity and health levels are now better adjusted based on day length.
 - Removed a condition which means more people should now be available to hire.
 - Animals at the farm now require oats for food to produce their goods.
 - Barley Biscuit is now simply Biscuit and has a new recipe.
 - Further recipe adjustments.
 
Bug Fixes
- Caravans will now return the correct amount of money.
 - Fixed a bug that caused productions not to continue properly.
 - Dogs will now alert guards at a greater range.
 - Fixed a bug that would stop time from progressing after a long time playing.
 - Fixed a bug where you could try to hire monks and guards and whatnot.
 - Fixed a bug where certain people would not be hired even tho they were in the list.
 - Fixed a but where a building would vanish after opting to not rebuild it.
 - Special items that cannot be traded should no longer turn up as loot.
 
I have big plans for the next patch, so stay tuned. :)
Cheers,
Stardog.
[ 2017-10-11 07:49:53 CET ] [Original Post]
                    Minimum Setup
- OS: Tested on Steam OS
 - Processor: Multi core CPUMemory: 8 GB RAM
 - Memory: 8 GB RAM
 - Graphics: GTX 970 or better
 - Storage: 14 GB available spaceAdditional Notes: Vulkan.
 
Recommended Setup
- OS: Tested on Steam OS
 - Processor: Multi core CPUMemory: 16 GB RAM
 - Graphics: GTX 1080 or better
 - Storage: 14 MB available spaceAdditional Notes: Vulkan.
 
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