Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)

with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
Hi just an update on whats happening i have just finished of the new tutorial island which has few quests and monsters and will be replacing the spawn of regular version too so people have a small area to explore before main world areas.
The demo disables multiplayer and has no way to main zones but should be enough to see if you like it
I am in the process of building and uploading it then as its new it needs go though steam review (apparently that 3-5 day adverage)
The tutorial zone has about 10 basic quests eg kill boar etc but i have also set up one thing that will be useful later in the games development as a quest reward
Before i update main game with the demo i need to double check i set things up as now the emergancy teleport takes you to tutorial area but players already in the game will still spawn where they was as its a seperate named level that new players start on.
With luck demo will be launched by next week and main version updated shortly after
Below is a video showing the demo level before adding the npcs and spawners
https://www.youtube.com/watch?v=TBZBbRwXvR4
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