Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)

with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
Hi just a quick update on what's going on
I recently took a few days break from the game dev to unwind abit but im back on it now so far i have not recevied any messages about any bugs causing issues so ill assume everything ok for now.
Over the next week or two i should finish adding in some new armours and weapons as well as fix floating buildings and add some extra bits to the new town such as crafters or shops.
If people have suggestions on what they want to see next let me know and i can try point the dev in that area such as more quests/better monsters etc
[ 6530 ]
[ 2738 ]
[ 4858 ]