Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)

with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters
The game also has a hunger system so cooking and other survival skills are needed to explore the deep wilderness
Swimming,questing and basic combat is implemented with plans to upgrade to a full parkour system soon so you can climb dive and explore wherever you wish
Currently a basic quest and combat system is implemented as well as basic AI
As its just turned december i am working on a new zone for people to explore
This is a winter/snow zone using the weather system recently implimented i have give the day/night cycle the same position as Greenland i have also set the weather to auto control snow on ground as well asperminant winter for that zone (this only changes rain to snow)
On top of this new zone i will be adding in a ton of new foods and minable resorces (logs/plants/ores etc) and trying to add more quests and dungeons
I aim to have the new zone basics added in the next week or two with teleporters NPCs etc
Here is a image of the snow zone so far:
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