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Towers -Each player now has a tower to help guard their base -Towers can be upgraded by clicking on them and pressing the upgrade icon UI Changes -Select any unit to view its stats (e.g. health, attack damage, damage type) -The top left player color changed from red to orange (in order to not have it confused with the red enemy selection circle) -General in-game UI changes to make it look less epileptic -Unit upgrades have been moved to the stats window for your base (visible by clicking on your base) Damage Types and Armor Types -Each unit now has these attributes to add more depth and strategy to unit upgrading. -Piercing Damage counters Heavy Armor. Cutting Damage counters Light Armor. Blunt Damage counters Medium Armor. -View these attributes by selecting a unit Balancing Changes -Skeleton Soldiers and Minotaur have been buffed -Higher gold bounties for upgraded units -All units (except Skeleton Warriors) heal slowly
Towers -Each player now has a tower to help guard their base -Towers can be upgraded by clicking on them and pressing the upgrade icon UI Changes -Select any unit to view its stats (e.g. health, attack damage, damage type) -The top left player color changed from red to orange (in order to not have it confused with the red enemy selection circle) -General in-game UI changes to make it look less epileptic -Unit upgrades have been moved to the stats window for your base (visible by clicking on your base) Damage Types and Armor Types -Each unit now has these attributes to add more depth and strategy to unit upgrading. -Piercing Damage counters Heavy Armor. Cutting Damage counters Light Armor. Blunt Damage counters Medium Armor. -View these attributes by selecting a unit Balancing Changes -Skeleton Soldiers and Minotaur have been buffed -Higher gold bounties for upgraded units -All units (except Skeleton Warriors) heal slowly
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