





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
This release adds 12 new base item types with new game mechanics, including some high-level alien tech and...jetpacks! Also some much-need bugfixes. NEW ITEMS: NEW: 3 new base stimpack types (each with many variants) NEW: 4 jetpack types NEW: Energy barrier NEW: Hyper-teleporter NEW: 3 new alien globe types (each with many variants) QUALITY OF LIFE: MOD: when right-clicking usable to add to quickslot last slot is selected by default rather than first NEW: can now use 'enter' key from new game panel to start new game NEW: improved size, look and location of inventory contextual menu FIX: some annoyances relating to selection of inventory items SOUND AND GRAPHICS: NEW: sound effect for aliens pushing aside floor tile MOD: Trilinear filtering added to player, alien and level sprites (less pixellation) BUGFIXES: FIX: bug with player armor resistances not protecting against enemy status effects FIX: problem (in some resolutions) with overlapping text in link from controls screen to setting screen FIX: total number of log messages shown reduced to ensure most recent log messages always fit in log FIX: bug where log message not shown when using item from inventory FIX: bug where batteries do not charge energy fields MOD: it is no longer possible to target friendly mobs FIX: auto-target no longer targets friendly units FIX: bug causing occasional 'teleportation' when activating auto-mouse-movement by clicking on inaccessible square FIX: error in probability for success when using mind globe FIX: bug allowing enemies to move twice when pressing 'f' to attack with throwing weapon or other device FIX: bug with inventory contextual menu for weapon enhancements and batteries FIX: mousehover info for aliens now includes special powers (e.g. regeneration) where appropriate FIX: bug where character screen does not show impact of 'weakness' status on 'to hit' FIX: bug where combat drones ignore effects of player cover when firing from a distance FIX: corrected description of dual-wielding skill in terminal screen
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