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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Change log Game Modes -Added a new game mode: Coop Crawl -Added a new game mode: Coop Unbeaten Coop Crawl -Primary Objective: DO NOT DIE! There is no respawn! -Primary Objective: Capture every objective on the map -Secondary Objective: Increase your score by killing enemies -Note: After capturing an objective, enemies start spawning there -Capturing an objective kills all enemies in close proximity -Unit production and player respawn is disabled -At the end of the match your personal score is uploaded to the leaderboards -Objectives cannot be recaptured Coop Unbeaten -Primary Objective: DO NOT DIE! There is no respawn! -Secondary Objective: Increase your score by killing enemies -Secondary Objective: Capture every neutral objective on the map to increase your score and fortify these positions -Capturing an objective increases wave strength of your enemies -At the end of the match your personal score is uploaded to the leaderboards -Objectives cannot be recaptured Gameplay -Added support for the new game modes -Adjusted FOV and camera distance to get a closer look at the action -Increased scaling of player characters to make them stand out from the crowd Visuals -Added an effect which is played when capturing objectives in Coop Crawl -Reduced the amount of lights in the scene a little -Terrain: Replaced 2d grass with 3d models AI -Fixed a bug which would prevent bodyguards from moving in certain situations UI -Disabled buttons which are not supported by the current game mode
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