





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Change log Gameplay -Added diplomacy in preparation for the upcoming single player mode -Added personality traits to NPCs, which are used for diplomatic decisionmaking -Added skeleton single player campaign mode; it is still in alpha, so you might not see it in your version -Improved projectile collision detection on clumped up units which was introduced by disabling local avoidance -Fixed a bug which prevented new matches from starting correctly -Fixed a bug which gave players a head start on consecutive matches -Removed cost of soldiers -Reduced rate of income -Removed wave movement from arrows -Increased arc and velocity of arrows to make them more distinguishable from regular bullets Visuals -Changed the look of various arrows Audio -Muted death sounds on game over Pathfinding -Disabled local avoidance, it caused desyncs in multiplayer Performance -Reduced memory allocation during gameplay a little, hiccups are still there, tho UI -Added dropdown menus which enable the player to change the look and weapon of bodyguards and their player character -Added icons for primary and secondary fire modes and their standard key binding; Those will change according to selected weapon in a future update -Cleaned up the ui and added buttons to show or hide panels which are currently irrelevant to the user -Removed buttons from the technology panel which are currently not in use -Added support for diplomacy overview, diplomatic events and diplomatic actions -Fixed a bug which made certain ui components unresponsive on consecutive matches Capture The Flag -Fixed a bug which moved the flag outside the map -Fixed a bug which made it impossible to return your own flag -Changed AI of the flag carrier: They now also try to return their team's flag to avoid stalemates Escort -Added decorations to each destination -Fixed a bug which prevented scoring Input -Replaced the input interface with a more robust system supporting a variety of game controllers and buttons; needs more testing, but we feel more comfortable with this system in place.
[ 6081 ]
[ 1481 ]
[ 2067 ]