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Step into the shoes of Mary Gilbert - world renowned botanist and guardian of Fern Flower - to once again explore the mythical realm of Slavic fables. Travel to forgotten flying islands among the clouds to stop an evil sorcerer and gain the favor of a thunder god. Save your kidnapped brother and prevent a catastrophic flood caused by the conflict between humans and ancient Clouders.
When a seemingly uneventful visit to your brother turns into a hotbed of conflict between humans and Clouders it will be up to you - Mary Gilbert - famous botanist and guardian of Fern Flower - to once more enter the magical world of eastern European deities, ancient beliefs and mythical lands.
Accompanied by Aitvar, a house spirit, set off to the other end of the rainbow, where a flying city floats among the clouds and where your brother is being held captive by an evil sorcerer. Save him and together renew the ancient covenant between humans and Clouders. Will cleverness and resourcefulness be enough to overcome sinister Zmeys on the sorcerer's service and prove your worth to Perun, the god of thunder? Will you be able to save the earth before it gets flooded by the ocean?

Features

  • Defeat the evil sorcerer who threatens the entire Earth!
  • Solve 40 puzzles hiding the history of ancient Clouders!
  • Save your brother with the help of magical creatures!
  • Visit the trophy room and collect cards with deities!
  • Immerse yourself in enchanting flying islands in 30 locations!
Eventide 3: Legacy of Legends
The House of FablesDeveloper
Artifex MundiPublisher
2017-09-28Release
🎹🖱️ Keyboard + Mouse
Very Positive (205 reviews)
VR Support
Public Linux Depots:
  • Eventide 3: Legacy of Legends Depot [1.39 G]
Creating dialogues in Irony Curtain

Game Description Image

Irony Curtain: From Matryoshka with Love is a game full of different characters talking to each other. In fact, some puzzles can be solved only by choosing the right dialogue option. Thats why in todays episode of Behind the Irony Curtain wed like to tell you more about the process of creating dialogues in our game.

Writing dialogues is just the beginning of the process. There are over 5471 lines of text in Irony Curtain and every one of them needs to be properly inserted into the game, to make sure all characters say exactly what Game Designer wants, in the exact time and place.
Game Description Image

Heres how it looks in Irony Curtain:

1. Every game character usually has more than one dialogue line. One of the ways to operate it is to use logical TRUE/FALSE flags. These flags helps us determine the state of knowledge of a specific character or whether an event of which the character speaks has already taken place.

2. Each dialogue is built in the editor as a separate tree consisting of successive nodes connected with each other by lines defining the order in which the dialogue of the character appears.

3. To be honest, writing dialogues is just filling the form fields. It looks more or less like this:

  • Create a new dialogue in the editor and give it a name. Then inform Level Designer about the circumstances in which it should be launched (eg. when Evans checks on the Prisoner);
  • Create the first Node (a red dot on the editor screen) and enter the necessary information (into the form on the right side of the screen):
    Game Description Image

    [olist]
  • Who is talking
  • The Dialogue text (or several dialogues if they should be drawn)
  • (Optional) The Dialogue text when repeating the talk
  • (Optional) If the dialogue happens not on the location but on zoom whose head and on which side should it be displayed
  • (Optional) Text display time (its useful when testing the game without recorded Voice Overs which determine the text display time in the finished game)
  • Where the text should appear on the screen (e.g. over the character or over the radio speaker)
  • (Optional) Actions to be made before or after the dialogue (e.g. acquiring an item or activating a logic flag character X already knows about Y")
    [/olist]
  • Create another dialogue node and fill it in
  • Connect the first node with the second one
  • Rinse & Repeat ;)

4. After creating the entire tree for all the dialogues we generate so-called keys. Keys consist of the location number, dialogue name, text position in the tree and the first letter specifying the character.
Game Description Image

5. Thanks to this we can assign a specific Key to a Node, and not just the text. All texts with Keys can be saved to a shared Excel sheet with different languages. As a result, the different language versions of the game have the appropriate dialogues.
Game Description Image

That is all in this episode of Behind the Irony Curtain. We hope you enjoyed it and don't forget to add Irony Curtain to wishlist!
https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love

[ 2019-03-19 12:50:01 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2.0 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 256 MB VRAM
  • Storage: 2 GB available space
  • Memory: 1 GB RAM
  • Recommended Setup

    • OS: Ubuntu 12.04 (32/64bit)
    • Processor: 2.5 GHzMemory: 1 GB RAM
    • Graphics: 512 MB VRAM
    • Storage: 2 GB available space
    GAMEBILLET

    [ 6419 ]

    16.79$ (16%)
    3.60$ (80%)
    17.75$ (11%)
    13.02$ (13%)
    19.59$ (22%)
    25.19$ (16%)
    33.17$ (17%)
    4.18$ (16%)
    5.03$ (16%)
    49.77$ (17%)
    33.14$ (17%)
    20.72$ (17%)
    4.95$ (17%)
    8.27$ (17%)
    24.87$ (17%)
    16.57$ (17%)
    8.78$ (12%)
    1.50$ (90%)
    24.87$ (17%)
    39.95$ (11%)
    16.59$ (17%)
    17.19$ (14%)
    24.87$ (17%)
    8.19$ (18%)
    24.87$ (17%)
    4.95$ (17%)
    4.95$ (17%)
    17.75$ (11%)
    1.00$ (90%)
    6.61$ (17%)
    GAMERSGATE

    [ 2200 ]

    1.84$ (74%)
    4.25$ (57%)
    0.51$ (83%)
    0.43$ (91%)
    10.2$ (74%)
    1.02$ (74%)
    0.6$ (91%)
    1.58$ (77%)
    0.68$ (91%)
    1.84$ (74%)
    2.55$ (91%)
    0.68$ (91%)
    1.35$ (73%)
    0.43$ (91%)
    18.75$ (62%)
    4.25$ (83%)
    1.31$ (81%)
    4.5$ (85%)
    6.0$ (80%)
    0.64$ (87%)
    0.85$ (91%)
    2.55$ (91%)
    0.75$ (92%)
    0.75$ (92%)
    1.05$ (85%)
    1.45$ (91%)
    1.36$ (83%)
    0.43$ (91%)
    3.4$ (91%)
    3.51$ (88%)
    MacGamestore

    [ 4325 ]

    53.99$ (10%)
    1.24$ (75%)
    2.98$ (85%)
    4.99$ (50%)
    11.24$ (55%)
    1.79$ (91%)
    2.29$ (77%)
    2.49$ (88%)
    52.99$ (12%)
    2.99$ (80%)
    2.49$ (83%)
    15.99$ (20%)
    2.39$ (85%)
    1.71$ (91%)
    4.49$ (70%)
    1.19$ (40%)
    1.09$ (91%)
    0.99$ (90%)
    4.99$ (75%)
    1.49$ (85%)
    1.49$ (85%)
    0.99$ (75%)
    5.99$ (70%)
    1.19$ (76%)
    1.19$ (88%)
    2.49$ (75%)
    67.19$ (16%)
    6.99$ (86%)
    4.99$ (83%)
    27.99$ (29%)

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