





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey Hunters, Thanks for your patience and collaboration during the release of Update 16. Even though the game was stable on our own PCs, changing so much of the code at once is bound to cause issues for some people around this big world of ours. You have proven once again what an amazing community you are by being patient and respectful, reporting bugs (with very high reporting quality, I might add), and even confirming afterwards if we fixed them or not. That's how awesome you are. We hope that 99% of the main issues with the game have been resolved by now, but please let us know if that is not the case. We are hard at work on Steam Workshop now, but we also want to make sure the base game is fully playable to everyone. Here's a list of fixes: ********** Fixed a crash with "angle_precision" when shooting guns; Fixed a crash when dying on co-op or endless mode; Fixed a crash when dying on the final boss; Fixed a crash with object pooling when shooting; Fixed a crash with the Ghost Ducan on Spookylands; Fixed a crash with the Kami Tank reflecting bullets; Fixed a crash with the spikes on Spookylands; Fixed a crash when picking up ammo; Fixed an issue with the minigun's fire rate; Fixed an issue with the dynamic menus not working; Fixed an issue where low framerate would occur on loop 1 & 2 of Endless; Fixed an issue where low framerate would render the character unmovable; ******** Cheers, ~Mark
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