





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
I've been working like crazy to bring another big update to CSD 2, and it's quite a big one. I'll be releasing it next week, and I thought I'd give a quick sneak peek at some of the goodies you'll find.
First up, key binding support has been added to all 180+ foods! By going into Practice Mode you can bring up the keybind guide that allows you to bind any ingredient to any letter or arrow key. I know this was a highly requested feature for quite some time and it was quite a bit of work to get it going smoothly across the massive catalog of foods, but I think it was definitely worth it.
I've also given some attention to the Active Menu and how it displays boosters and detractors, and a lot of quality-of-life improvements have been added. One new fun addition is the Randomize feature. When choosing a food from your pantry to place on your Active Menu, you can choose this option to fill the slot with a random item from your pantry that will only be revealed once you start your day. This adds a fun new element to your day-to-day services in CSD- you can add one random slot to spice up your menu, or go crazy and do a completely randomized menu!
I'm also going to be increasing the level cap from 100 to 110. This means you can now unlock two extra foods, which allows a bit of greater flexibility in unlocking all foods (in fact, this means the requirement for getting gold on all levels is reduced by 64 levels if you want to unlock everything.) This also means you'll be unlocking 50+ additional restaurant items!
There are some other fun features that I'll let you discover once the patch hits next week, including another set of achievements. Thanks y'all for all the support and all the nice Steam reviews, it really means a lot and I hope you're enjoying the game. ːcsdsmileː
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