Making History: The Second World War
Factus Games Developer
Factus Games Publisher
2017-10-13 Release
🎹🖱️Keyboard + Mouse
Mostly Positive
(256 reviews)
The Game includes VR Support
Public Linux Depots:- SWW Content Linux [2.68 G]
Post-Release Update #2
Another minor post-release update is now active. This one resolves a few bugs and user requests like balancing suggestions and UI improvements. We will continue to make updates to the game when new issues arise. New features and content changes are being evaluated for future releases.
Release Notes:
- Trade routes are better at avoiding enemy waters
- Can now load onto troopships in cities with port access
- Check for intra-empire access for port icon tooltip in the city selection panel
- Added Turkish to Turkmenistan Nationality
- Raised Combat Strength of Mechanized Infantry
- Fixed misspelling of Ile de France
- Fixed various event text errors
- Added checks to events to prevent nations going to war without player choice
- Reworked Turkish Nationalism Events so playing Turkestan or Ottoman won’t remove troops or Research progress
- Added tooltips to column headers in the economy panel
- Fixed production tooltip to include a factories production factor per turn
- Ensure mod ui data is included in shared data
- Updated "Moscow Falls" notification image
- Fix to prevent skipping upgrade requirements
- Increased build times on most ships
- Changed some AI Naval Recruitment settings to prevent some nations from building carriers
- Update the cost of govt programs for human players each turn in UI
- Include purge corruption in the government programs to be updated
- Fixed a content bug where an infantry unit was being stuck with some artillery
- Added unique icon for Units Destroyed
- Rebalanced Combat properties for Medium and Light Tanks
- Added Coastal Defenses at Truk
- Added MPU requirements for city buildings to the encyclopedia and production tooltips
[ 2018-06-04 15:28:02 CET ] [ Original post ] Making History: The Second World War is the 4th title of a series of turn-based Grand Strategy games. It's unique open-ended design allows players to experience alternative outcomes in the World War II era. This was an industrial conflict between the Great Powers of the Machine Age. The battles will begin in the factories, mines and the research labs, and resolve in the fields, skies and seas across the globe. Players and the AI are faced with historical decisions that change the course of history making every play through a new immersive Grand Strategy experience.
- Extensive Event content covering pivotal decisions and themes in WWII.
- Hundreds of additional alternative historical events
- Play any nation
- 280 Separate Nationalities
- Colonies, Protectorates and Puppet Governments
- Easy to use scenario Editor for Modding
- Game played across horizontal wrapping World Map
- AI focus on tactical Carrier Gameplay
- Nuclear Attack AI and Tactics
- Dedicated Strategic Bombing AI
- Aggressive AI Air Patrol Tactics
- Strafing Attack Orders
- Air Transport, Railroad, Shipping and Mobilized Unit movement
- Hundreds of Unit Models featuring the most iconic aircraft, tanks and ships
- Missile Launcher Units
- Nuclear Delivery Units
- Jet Era Units
- Paratrooper and Glider Attacks
- Kamikaze Units
- Full Range of Armored and Artillery Units
- Naval Surface and Submarine forces
- Nation Unique Infantry Unit Models
- Naval Supply Vessels to extend Fleet ranges
- Region City Infrastructure Projects
- Detailed Research Tree covering technologies from Pre-Industrial to Atomic Eras
- Sophisticated Economic System
- Build Factories and other city infrastructure
- Expand Resource Output and trade to Supply your Factories and Troops
- Auto-Trade System Option
MINIMAL SETUP- OS: Ubuntu 12.04 or later
- Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or HigherMemory: 4 GB RAMStorage: 1 GB available space
- Memory: 4 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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