Descending in the darkness of a long-abandoned facility, a lone ship searches for wealth, power and the scattered pieces of the past.
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Monolith is a top down action shooter with procedurally generated elements. Explore a progression of floors as you make your way into the depths of the facility, encountering increasingly deadly enemies, fantastic weapons, upgrades, choices and revelations as you venture deeper towards a great and calamitous power.
Features:
______________________________________________________________________________
Monolith is a top down action shooter with procedurally generated elements. Explore a progression of floors as you make your way into the depths of the facility, encountering increasingly deadly enemies, fantastic weapons, upgrades, choices and revelations as you venture deeper towards a great and calamitous power.
Features:
- Smooth, gracious, fast action gameplay, tailored to feel good to play.
- 7 different types of weapons with over 40 unique modifiers and a ludicrous number of combinations.
- A number of floors with their own layouts, traps and enemies.
- Intricate and energetic chiptune soundtrack to complement the beat of the action.
March 6th, 2025 Patch
- Fixed a crash that could occur when switching weapons as Armsmaster while firing a ringshot razor
- Razor shouldn't crash when you run out of ammo as Chaos Ship, either
- Prototype Genocide AB active buffed from 6 charges required to 2.
- Nerfed some attacks on Warden, especially on loops
- Razors now deal increased damage at a lower firing rate - they were very overtuned after their QOL improvements in last week's patch.
- Fixed a bug that resulted in Microcore's boss title not appearing at the start of the fight.
- Fixed a bug where you could teleport out of the boss room after using the Handheld game.
- The Glowing Rune cartridge now instantly reveals bosses and minibosses when picked up.
- Scrambler AB active can no longer destroy off-screen weapons in shops.
- Voltaic Thruster works in boss rooms
- The plate cart can appear on SD now.
- Fixed skully's base fire rate appearing to be 89%
- Fixed blink's description on English/German to no longer lie, other languages pending
- Fixed a few enemies that were unaffected by Stealth
- Reworded the controller menu description for strafing in Spanish
- Firepipes won't fire without a foundation
- Fixed an issue with runics targeting wallbound enemies (particularly Pollyp)
- Fixed some situations where the needle cart did not function
- Ascended one is now properly added to Bestiary when killed
[ 2025-03-07 04:28:29 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 14+
- Processor: 2+ GHzMemory: 1 GB RAMStorage: 25 MB available space
- Memory: 1 GB RAMStorage: 25 MB available space
- Storage: 25 MB available space
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