Descending in the darkness of a long-abandoned facility, a lone ship searches for wealth, power and the scattered pieces of the past.
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Monolith is a top down action shooter with procedurally generated elements. Explore a progression of floors as you make your way into the depths of the facility, encountering increasingly deadly enemies, fantastic weapons, upgrades, choices and revelations as you venture deeper towards a great and calamitous power.
Features:
______________________________________________________________________________
Monolith is a top down action shooter with procedurally generated elements. Explore a progression of floors as you make your way into the depths of the facility, encountering increasingly deadly enemies, fantastic weapons, upgrades, choices and revelations as you venture deeper towards a great and calamitous power.
Features:
- Smooth, gracious, fast action gameplay, tailored to feel good to play.
- 7 different types of weapons with over 40 unique modifiers and a ludicrous number of combinations.
- A number of floors with their own layouts, traps and enemies.
- Intricate and energetic chiptune soundtrack to complement the beat of the action.
Bugfix/Balance Update: Feb 22nd
- Fixed lasers visually lagging behind player
- Storm blessing can no longer spawn two of the same pickup
- Frost blessing triggers its counter attack on both layers of shield
- Homing lasers should no longer freeze the game
- Removed an issue where armsmaster could fire with an ammoless weapon with packrat and frame perfect swapping
- Skully no longer uses twice as much ammo when he has runes
- Reduced the rate at which the player damage softcap scales from one per 10% damage to once per 20% damage (you will continue to get 4% damage until 140% total damage instead of 130%, and 3% until 160%, at which point you will start getting 2% damage up.
- You can no longer sometimes end up with a basic sword if you're not overlord
- Fixed a bug where getting a certain secret weapon would crash the game the next time a weapon dropped
- fixed an issue where breaches and vault doors broke on a later game floor
- Gun with no name should be able to open things more reliably
- Fixed all the issues with phasing weapons and blocks hopefully
- Fixed an issue where blocks displaced by Sokobash could result in floating water.
- More stuff I missed probably
[ 2025-02-22 21:01:45 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 14+
- Processor: 2+ GHzMemory: 1 GB RAMStorage: 25 MB available space
- Memory: 1 GB RAMStorage: 25 MB available space
- Storage: 25 MB available space
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