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Monolith is a top down action shooter with procedurally generated elements. Explore a progression of floors as you make your way into the depths of the facility, encountering increasingly deadly enemies, fantastic weapons, upgrades, choices and revelations as you venture deeper towards a great and calamitous power.
Features:
- Smooth, gracious, fast action gameplay, tailored to feel good to play.
- 7 different types of weapons with over 40 unique modifiers and a ludicrous number of combinations.
- A number of floors with their own layouts, traps and enemies.
- Intricate and energetic chiptune soundtrack to complement the beat of the action.
Bugfixes:
-Edge of Reality works again
-Save files no longer do dumb stuff (including steam cloud actually working now)
-Fixed a visual bug with skullies in temple
-Holy water no longer sets you to max ammo if you're above it (such as after taking that one shrine deal)
-Cursed weapons spawned from Grim Idol are no longer linked.
-A certain drill module as skully actually gives piercing instead of just saying that it does.
-Arcade no longer drops weapons when it shouldn't
-Current score correctly added to total money every time you loop
-Fixed an issue where Headhunter's bonus could last forever
-Skully is less dramatic
-Care package price now updates when you buy something else in the shop.
-You can no longer give up your weapon to the shrine if you don't have a weapon.
Balance Changes
-Triple Drills are now weaker outside melee
-Cursed weapons now break faster
-Edge of Reality charge rate nerfed (note that the bug fix above is a massive buff)
-Reflector cart radius is doubled
Misc:
-Scanner 2.0 no longer uses its charge if there are no rooms to reveal.
-Microcore's drops are better spread out
Minimum Setup
- OS: Ubuntu 14+
- Processor: 2+ GHzMemory: 1 GB RAMStorage: 25 MB available space
- Memory: 1 GB RAMStorage: 25 MB available space
- Storage: 25 MB available space
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