Battle
- All in-game weapons have two shooting modes;
- You can also collect powerful active/passive spells that create black holes or give invisibility.
Global Map
- The player explores the world of the Plexus, moving through the levels of four biomes (Factory, Cave, Aether, Chaos). Each biome is beautiful, dangerous and unique.
- Between fights you can choose the next biome to pass or bypass a complex level on the global map.
RPG elements
- Component system of the ship, large number of guns, engines, armor and, accordingly, assemblies of ships.
Walkthrough
- Visiting each biome in its own way changes the whole world of the Plexus.
- Replaying is actual: the player himself chooses the order of visiting biomes. Random item drop strongly affects the available tactics (warrior/stealth/manipulator).
Hello everyone, there was a pause in our work, I (the programmer) moved to another city. Now everything is fine and we are releasing a small update.
What's new:
- The indication of waves in the survival modes;
- The bosses welcomes the player at the level with a special sounds;
- There are an ambient sounds on the global map;
- Also added a pause between the music
Our bug reporting system does not work well enough (we learned this recently) so in case of problems, please write to us. In the near future we will correct this situation.
The following update will be in normal mode. Thank you for being with us =)
Minimum Setup
- OS: Linux x64
- Processor: Dual Core. 2.2Ghz or betterMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: Geforce 8000 series (discrete)
- Storage: 500 MB available space
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