dontbegrey is a minimalistic hardcore platformer with experimental color-themed mechanics.
The main feature is the ability to change what is an obstacle and what is the background.
What's inside:
The music was composed by music artificial intelligence on jukedeck.
TODO:
The main feature is the ability to change what is an obstacle and what is the background.
What's inside:
- > 8 colors
- > more than 35 levels
- > computer-composed music
- > more than an hour of gameplay (about 30 minutes for ultra-pro speedrunners)
- > linux and windows support
- > external level editor (python3 script)
The music was composed by music artificial intelligence on jukedeck.
TODO:
- > built-in level editor
- > mac support (once I get one)
- > more levels (and quotes)
Special announcement: iterform
My new game is releasing on 12 June and it's called iterform.
It has similar style, but very different mechanic. It is a platformer where you can fix your position to create a replica and teleport on top of the previous one (or start, if there were no replicas) and then use them to move and jump to/from.
The game is based on my ludum dare 34 game GreenGrow.
Hope you will enjoy.
Store page: iterform
Gameplay video on YouTube: iterform
[ 2018-05-29 15:18:07 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu Linux 12.04 or newer
- Processor: Intel Ivy Bridge or betterMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: HD Graphics 4000 or better
- Storage: 100 MB available space
Recommended Setup
- OS: Ubuntu Linux 12.04 or newer
- Processor: Intel Ivy Bridge or betterMemory: 1024 MB RAM
- Graphics: HD Graphics 4000 or better
- Storage: 100 MB available space
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