
Age of Fear 3: The Legend is a refreshingly fun strategy title that marries a tabletop wargame with elements of RPG. The game features a huge variety of units, a novel hex-free battle system, morale and flexible multiplayer.

FEATURE LIST
- Two long scenarios - play as a beautiful dryad or a drunken dwarf lord in story driven campaigns!
- Hex-free battle system - units are no longer constrained to artificial grids. Unit's size matters too.
- Steam Workshop integration - create your own world and share with the community!
- Easy to Play but Hard to Master - Age of Fear is very easy to pick up but with deep and emergent strategy.
- Low hardware requirements - the game will even work on that old laptop of yours.
- Permanent death - all characters that fall in a battle will stay dead - unless an evil Necromancer raises them as Zombies!
- Diverse enemy roster - game features 160+ unique units with over 250 different spells and skills.
- AI behaviour is modelled on a neural network system and influence maps. Age of Fear has probably one of the most advanced strategic AI's ever created!
- Items and artifacts - there are over 100 unique items in Age of Fear, which are randomly distributed. Items not only give bonuses, but also unlock powerful skills and spells.
Hi everyone,
[b]I am so happy that we finally got this feature working!! In brief, during campaign you can also pickup randomised battles (with all factions) and earn some experience or [u]capture enemy units![/u] :)
The game makes sure there are always 4-6 battles.[/b]
NOTE: this is rather heavy patch (additional 1.9GB). So sorry for that, it's mostly new graphics and it's once-only.
NOTE 2: sometimes random battle generator is slow when generating battle. Sorry for that - some code needs to be optimised more and I am working on that. FIXED.
Aside from this change there are few other:
- [b]new: Bestiary - shows all unit types you have encountered during campaign:
- [b]new Global Events (with choice) - still ongoing, but I think I would share the current progress:
- [b]new location: Swamp Witch in greenskins campaign (to expand lore)
- [b]new location: Cursed Wights battle (after getting cursed sword)
- [b]new spell: Mark of Death (for necromancer)
- [b]new items: Black Ice Mace, Hammer of Strength, Three Pearls Shield, Heart Stone Mace, Anti-Magic Shield, Teeth Mace, Hook Mace, Legion Banner
- [b]update: whenever player has a option to spend gold, the total treasure will be shown
- [b]update: Modding Guide - new “Conversations” section
- [b]update: healers can target themselves when casting Heal spells
- [b]balance: utility spells will yield more experience
- [b]balance: Windmill will pay 500 gp per day; Endless Purse will pay 200 gp per day
- [b]bugfix: immobilised unit with berserker could crash game
- [b]bugfix: Shaman Hut will show option only if hero has cursed items
- [b]bugfix: 0% hit chance (wrong rounding, should be 5%)
And the latest episode from Cornish Knight:
https://www.youtube.com/watch?v=pubSp2DaYlI
Please subscribe as he’s doing really awesome work!
Btw, he also got his own Beating Stick :)

Have a nice weekend,
Les & AOF Team
Minimum Setup
- OS: All distributions
- Processor: 1 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL capable
- Storage: 5 GB available space
Recommended Setup
- Processor: 2 GHzMemory: 2 GB RAM
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