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Age of Fear 3: The Legend is a refreshingly fun strategy title that marries a tabletop wargame with elements of RPG. The game features a huge variety of units, a novel hex-free battle system, morale and flexible multiplayer.

FEATURE LIST

  • Two long scenarios - play as a beautiful dryad or a drunken dwarf lord in story driven campaigns!
  • Hex-free battle system - units are no longer constrained to artificial grids. Unit's size matters too.
  • Steam Workshop integration - create your own world and share with the community!
  • Easy to Play but Hard to Master - Age of Fear is very easy to pick up but with deep and emergent strategy.
  • Low hardware requirements - the game will even work on that old laptop of yours.
  • Permanent death - all characters that fall in a battle will stay dead - unless an evil Necromancer raises them as Zombies!
  • Diverse enemy roster - game features 160+ unique units with over 250 different spells and skills.
  • AI behaviour is modelled on a neural network system and influence maps. Age of Fear has probably one of the most advanced strategic AI's ever created!
  • Items and artifacts - there are over 100 unique items in Age of Fear, which are randomly distributed. Items not only give bonuses, but also unlock powerful skills and spells.
Age of Fear 3: The Legend
Leslaw SliwkoDeveloper
Age of FearPublisher
2017-09-01Release
🎹🖱️ Keyboard + Mouse
Very Positive (162 reviews)
VR Support
Available DLCs:
  • Age of Fear: The World Map
  • Age of Fear 3: The Elementalist Expansion
  • Age of Fear 3: The Blood and Moon Expansion
PROCEDURAL BATTLES!! (update v5.3.0)

Game Description Image


Hi everyone,


[b]I am so happy that we finally got this feature working!! In brief, during campaign you can also pickup randomised battles (with all factions) and earn some experience or [u]capture enemy units![/u] :)
The game makes sure there are always 4-6 battles.[/b]

NOTE: this is rather heavy patch (additional 1.9GB). So sorry for that, it's mostly new graphics and it's once-only.

NOTE 2: sometimes random battle generator is slow when generating battle. Sorry for that - some code needs to be optimised more and I am working on that. FIXED.

Aside from this change there are few other:

  • [b]new: Bestiary - shows all unit types you have encountered during campaign:Game Description Image
  • [b]new Global Events (with choice) - still ongoing, but I think I would share the current progress:Game Description Image
  • [b]new location: Swamp Witch in greenskins campaign (to expand lore)
  • [b]new location: Cursed Wights battle (after getting cursed sword)
  • [b]new spell: Mark of Death (for necromancer)
  • [b]new items: Black Ice Mace, Hammer of Strength, Three Pearls Shield, Heart Stone Mace, Anti-Magic Shield, Teeth Mace, Hook Mace, Legion Banner
  • [b]update: whenever player has a option to spend gold, the total treasure will be shown
  • [b]update: Modding Guide - new “Conversations” section
  • [b]update: healers can target themselves when casting Heal spells
  • [b]balance: utility spells will yield more experience
  • [b]balance: Windmill will pay 500 gp per day; Endless Purse will pay 200 gp per day
  • [b]bugfix: immobilised unit with berserker could crash game
  • [b]bugfix: Shaman Hut will show option only if hero has cursed items
  • [b]bugfix: 0% hit chance (wrong rounding, should be 5%)

And the latest episode from Cornish Knight:
https://www.youtube.com/watch?v=pubSp2DaYlI
Please subscribe as he’s doing really awesome work!
Btw, he also got his own Beating Stick :)Game Description Image


Have a nice weekend,
Les & AOF Team

[ 2018-06-01 15:18:58 CET ] [Original Post]

Minimum Setup

  • OS: All distributions
  • Processor: 1 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: OpenGL capable
  • Storage: 5 GB available space
  • Memory: 2 GB RAM
  • Recommended Setup

    • Processor: 2 GHzMemory: 2 GB RAM
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