
Age of Fear 3: The Legend is a refreshingly fun strategy title that marries a tabletop wargame with elements of RPG. The game features a huge variety of units, a novel hex-free battle system, morale and flexible multiplayer.

FEATURE LIST
- Two long scenarios - play as a beautiful dryad or a drunken dwarf lord in story driven campaigns!
- Hex-free battle system - units are no longer constrained to artificial grids. Unit's size matters too.
- Steam Workshop integration - create your own world and share with the community!
- Easy to Play but Hard to Master - Age of Fear is very easy to pick up but with deep and emergent strategy.
- Low hardware requirements - the game will even work on that old laptop of yours.
- Permanent death - all characters that fall in a battle will stay dead - unless an evil Necromancer raises them as Zombies!
- Diverse enemy roster - game features 160+ unique units with over 250 different spells and skills.
- AI behaviour is modelled on a neural network system and influence maps. Age of Fear has probably one of the most advanced strategic AI's ever created!
- Items and artifacts - there are over 100 unique items in Age of Fear, which are randomly distributed. Items not only give bonuses, but also unlock powerful skills and spells.
UPDATE RELEASED (v5.0.8)!!
All of best,
Les & AOF Team
Hi all, another batch of updates:
- new mod: "The Legend of Shinobi” from willsama974:
http://steamcommunity.com/sharedfiles/filedetails/?id=1178378946
The mod is almost finished, has around 12 battles (with multiple variations!). This is 1st chapter of the series.
- new: Age of Fear soundtrack album. Many thanks to Jordan Rees and Meurig Hailstone for their hard work and talent!
http://age-of-fear.net/downloads/age-of-fear-music.zip
- new: end-boss for greenskins campaign. You are going to face King William:
King William vs. Katzok!
- new: Incorporeal attribute for ghosts, gives +2 Defence vs. Physical Attacks
- new spell: Ice Bolt (for Banshee and few other spellcasters).
- new: True Neutral attribute for several units. It will cancel racial morale penalties, thus those units will be better to mix & match.
- new: Church Donation - every Paladin and Inquisitor will donate 10% of captured gold to Holy Church. It’s more aimed at future design, where u will be able to mix factions.
- update: Modder achievement is hidden. Too many mods were created just to get achievement.
- update: Head Hunter renamed to Executor and works only in melee. A couple of items will give that trait.
- balance: Disintegration costs 5MP and damage has been reduced.
- balance: Lifedrain works on plants.
- balance: Will-o-Wisps received few offensive spells.
- balance: Attacking Summoned units doesn’t yield experience.
- bugfix: cannot steal experience from static objects.
- bugfix: activating passive units by AI didn’t consider their activation. coordinates.
All of best,
Les & AOF Team
[ 2018-01-18 11:21:46 CET ] [Original Post]
Minimum Setup
- OS: All distributions
- Processor: 1 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL capable
- Storage: 5 GB available space
Recommended Setup
- Processor: 2 GHzMemory: 2 GB RAM
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