Slay the Spire
Mega Crit Games Developer
Mega Crit Games Publisher
2019-01-23 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(153717 reviews)
The Game includes VR Support
Public Linux Depots:- Slay the Spire Linux [396.3 M]
Available DLCs:- Slay the Spire - Soundtrack
Weekly Patch 41: ChillWeekly Patch 41: Chill

Hello hello,
This week brings in 7 new relics, bug fixes, and some more sounds while we make progress towards full release!
Relics
3 rare relics, 2 shop relics, 1 common relic, and 1 event-only relic!
Vacation
One of our developers (half the team) is going on vacation so there will NOT be a patch next week. Yes, there will still be beta patches.
Community Fanart
Three Characters by /u/Icewreath
When in doubt, Shrug it off! by /u/Dragonclaude
Kind of a Crow by Moglipapy
Patch Notes
Content
- New Common Relic: Preserved Insect.
- New Event Relic: Warped Tongs.
- New Rare Relic: Fossilized Helix.
- New Rare Relic: Pocketwatch.
- New Rare Relic: Wing Boots.
- New Shop Relic: Brimstone.
- New Shop Relic: Prismatic Shard.
Balance
- Accursed Blacksmith reworked to give you a unique event relic rather than a random relic.
- Accursed Blacksmith's curse penalty reduced from Normality -> Pain.
- Fission now costs 0.
- Fission+ now Evokes all orbs rather than removing.
UI and Effects
- 2 more SFX for Awakened One's attacks.
- Added additional SFX for Byrd's peck attack.
- Added SFX for Minion spawn and Debuff attack for the Collector.
- Adding SFX for Automaton's Orb spawn.
- Adding SFX for Byrd cawing.
- Adding SFX for Champ's Slap.
- Adding SFX to Donu's buff.
- Champ gets a new SFX when charging up.
- Ascension level choosing in custom mode now allows looping around to choose your ascension level quicker.
- Character select screen now saves your last played Ascension level per character except when you unlock a new level.
- Fixed naming on N'Loth's Hungry Face to be consistent with other usages of N'Loth's name.
- Several consistency improvements to event choice wording.
Bug Fixes
- Colosseum Nobs no longer play double music.
- Deprecated Flame Bruiser enemy now appears for Run History screen.
- Fixed bug causing block to maintain between colosseum combats.
- Fixed Smoke Bomb and Colosseum bug that caused the player to go invisible.
- Killing a Colosseum Nob no longer causes the music to stop.
- Red Skull relic should now correctly deactivate when healing in all scenarios.
- Reptomancer enemy was sometimes not spawning new daggers.
- Run History Screen now correctly uses localized monster names for what killed you.
- The keyword 'exhausts' now shows the Exhaust hover tip (Blue Candle, etc).
Localization
- Update for SPA credits.
- Updates for DEU, EPO, IND, ITA, JPN, KOR, RUS, SPA, ZHS, ZHT.
- Monsters fought and event encountered in run history screen is now localized and using proper naming.
[ 2018-09-06 22:23:23 CET ] [ Original post ] Ascend an evil, living tower in the roguelike deck-building game Slay the Spire. Select from hundreds of different cards and powerful ancient relics as you craft a unique deck and fight your way to the top!

- Two core characters that each have their own unique set of cards.
- 200+ fully implemented cards.
- 50+ unique combat encounters.
- 100+ different items to be found.
- Procedurally generated levels.
- Tons of unlockables and secrets.
Dynamic Deck Building
Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top.
An Everchanging Spire
Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!
Powerful Relics to Discover
Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold...
MINIMAL SETUP- OS: Ubuntu 14.04 LTS
- Processor: 2.0 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1Gb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 1 GB available space
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