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Have you felt that tingling anticipation of starting Passpartout?
Opening up that configuration window and meticulously setting up the perfect resolution and nigh-redundant keybindings?
Eagerly pressing play with that yearning to paint on those minuscule canvases, only for it to trip itself up before the main menu shows, prompting the PC to shut down the game?
Are you one of many running an Intel Laptop not necessarily designed for gaming but capable of it?
Then this update is for you!
With the help of some very patient people reaching out to our support, we've identified the issue to a graphical problem with Intel integrated graphics.
As telling people to jam new hardware into their devices is pretty bad support practice, we've opted to update the game itself instead.
So what's the update?
It's a big one in a sense!
To fix the problem we have updated the game engine (from the ancient Unity 5.3.8 to 2019 LTS for those curious), so the game may prove more stable on other devices as well.
This will show as an impressive amount of Megabytes to download, but functionally the game is still the very same it used to.
The most significant change you might notice is that the initial config screen is gone (no longer supported by the engine), so now you configure resolution and quality in the settings menu in-game instead.
Note also that this update is strictly for PC at the moment. Mac will get some attention soon enough. ;)
Happy Painting!
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