KINGDOM·OF·LOOT seeks to bring back the timeless feel of these classics while answering the question: how would they have been if based in a global mass multiplayer system? An immersive persistent world to explore, tons of loot to collect, new friendships to forge and adventures to live and strongly focuses on collecting, crafting and sharing in-game loot. You decide whether doing it on your own, with a small group of friends, a guild or joining hundreds of other players on your quest for epic gear.
We are a small but dedicated team located in Germany. If you want to follow up on the development of KINGDOM·OF·LOOT we recommend you to check out our
YouTube Channel: https://www.youtube.com/channel/UCGmzMEl19ByHA2SmXS3lRiA
Hello fellow Looters,
today we patched update EA.020 which adds a dynamic camera system to the game. Due to the non proportional size of the screen (16:9) view distance in the y-axis were limited to a point where especially distance attack based classes hoped for a way to compensate.
The camera can be adjusted or deactivated via the new "Graphics & sound" option on the 'ESC' screen and based on your movements compensates by scrolling the screen in the opposite relative direction.
Makes the game feel much more dynamic as a side effect and was on the suggestion list of players for month now.
Demonstration Video on YouTube:
https://www.youtube.com/watch?v=0izyPjVvVb0
Work also continued on the revision of the overworld layout but unfortunately STEAM does not upload images to the news section right now due to an error message?! Hopefully they will fix this soon and I can add some example screenshots to better show what we did and how it looks. Lets check back later. Maybe I can even record a demonstration video - lets see.
That's all for now and If it happens you have been - thank you for reading.
Development continues!
Presbyter and his team.
support@epicbeyond.com
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