Heartbound is a non-traditional role-playing game about a boy and his dog.
Features
- Follow Lore and Baron on their adventures through time and space.
- Handle combat through a series of unique mini-games reminiscent of Wario Ware.
- Change the story through exploration and interaction with the world.
- A massive series of optional cryptographic puzzles that can be solved as a community.
- Varying environments with unique pixel art, an inspired soundtrack, and tons of extra socks.
- That awful feeling when you do something terrible to someone who loves you.
- More gags than you can shake a stick at. Binder can lend you one of his if you don't bring your own.
Patch 1.0.9.61
As always you can watch us build the game live on Twitch.
- RURU language has not been updated past Fern/Rhode in Animus.
- Our translator lives in Moscow and cannot be paid due to the war.
- Once we have a way of fixing this the RURU translation will move forward.
Known Issues
- Pending Valves review Heartbound should now be fully compatible with Steam Deck.
I will put out an announcement when they approve us! - Forest March has been added to the OST.
- Miserable Manic Shadows has been added to the OST.
- Meandering Shadows has been added to the OST.
- Shelly has a number of new talky animations.
- Shelly's storyline has been extended.
This isn't the entire storyline but it's a good start for her personality. I'm pretty happy with the direction for now and will continue fleshing it out this month. By the end of the month I plan to have the game in the next environment dealing with Ramul/Reme. Should be a lot of heavy story as it's the final step before the end of the chapter.
New Content
- New detections have been made for a certain kind of player.
( )--
(_) - The OST now plays in the correct order when launching it through Steam.
This is actually a Steam bug and required every song to have the track number placed before the title. - The D-Pad no longer breaks if you Pause the game on Steam Deck using the power button and then resume the game.
- The D-Pad no longer breaks if you use Volume Up/Down on Steam Deck.
Another steam bug this time dealing with Key IDs. If you're a developer out there Steam Deck appears to use Virtual Keypresses that return an ID of 0. Don't swap control types on 0 inputs and it should fix this right up. Additionally you should also not swap inputs on Media Keys which are 173-179.
Bug Fixes
- Please report any issues via DM on Discord to @piratesoftware.
- You can also send these to GoPirateSoftware@Gmail.com
- Include a screenshot, it makes it much easier to fix!
Bug Reporting
- The rest of Animus (Chapter 3) is being actively developed.
Upcoming Content
[ 2023-09-08 17:25:32 CET ] [Original Post]
Minimum Setup
- Processor: 1.2Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512MB
- Storage: 500 MB available spaceAdditional Notes: This game is locked to 60 frames per second.
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