Heartbound is a non-traditional role-playing game about a boy and his dog.
Features
- Follow Lore and Baron on their adventures through time and space.
- Handle combat through a series of unique mini-games reminiscent of Wario Ware.
- Change the story through exploration and interaction with the world.
- A massive series of optional cryptographic puzzles that can be solved as a community.
- Varying environments with unique pixel art, an inspired soundtrack, and tons of extra socks.
- That awful feeling when you do something terrible to someone who loves you.
- More gags than you can shake a stick at. Binder can lend you one of his if you don't bring your own.
Patch 1.0.7c - Animus Exploration
PPP's cutscene is now straightforward and less confusing.
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Retrieving the AESTHETIC twice is no longer possible and no longer softlocks the game. You can now enter the Vapor Cave multiple times.
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There is now a Wallpapers folder in your game installation folder. A bunch of 1080p wallpapers can be found in there. Have fun! File Location: \steamapps\common\Heartbound\Wallpapers
A ton of new songs have been added to the OST.
Fixed some bad calculations when pushing objects. Audio no longer pops when you finish pushing objects. Lore will now be pushed out of objects if he somehow is pushed into them. Achievements can now be obtained even if your steam overlay is disabled. Steam screenshots can now only be taken if your steam overlay is enabled.
More backer names were added to the credits.
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Existing Worlds
[list] A phone in your bedroom needs to be interactive. A book in your bedroom needs to be interactive.
Animus (Chapter 3) is being actively developed. All of the environment art is finished. All of the character sprites and animations are finished. All of the environments are built and functional. Watch us stream it live here! https://www.gopiratesoftware.com/twitch/
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Thanks for all the feedback and support.
You guys rock. HBHeart
The Tower - Chapter 2
Storyline
[list]- A number of interactions were changed to be more in line with characters true motives.
Quality of Life
Animus - Chapter 3
New Content
[list]- The base environments in Animus are now open for exploration.
- None of the dialog or interactions in this section work beyond the save point.
- You may leave this area by walking into the trunk of the Clock Tree.
- There are day/night cycles in Animus and it takes 24 minutes for a full day.
- The intention is to build a number of timed events to make Animus a working village where everyone does their part.
Bugs
Global
Achievements
[list]- A number of secret achievements were added to the game.
- None of these achievements force path altering actions in any way.
- These were released earlier to test and are just now being put in the patch notes.
Wallpapers
OST
Bugs
Credits
Upcoming
Language
[list]- ESMX is still being worked on.
- JP is now planned.
New Content
[list]
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[ 2019-01-21 02:52:25 CET ] [Original Post]
Minimum Setup
- Processor: 1.2Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512MB
- Storage: 500 MB available spaceAdditional Notes: This game is locked to 60 frames per second.
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