As mentioned in our previous updates, we are currently in Taiwan for the Taipei Game Show. This means this update is quite small. But a good thing about the game show, is that we found some new bugs, including the survival mode bug where the game stops. We are going to start working on fixing these bugs and continue adding content.
Fixes and Updates:
- New level (Tribal Lands)
- New game mode (Score Hardcore)
- Random level select option created
'Tribal Lands' level
Civilization has moved on from this land a long time ago, but some say there are evil spirits that still lurk there...
'Score Hardcore' mode
Score Hardcore mode is similar to score mode where the first player to reach the target score is the winner. The big difference between this and score mode is that when you die in this mode, you lose a point. We have limited the minimum score a player can have is 0. This means if a player dies while having 0 points, they will still have 0. We found this worked out best as it kept the game competitive and stopped anyone from gaining a big lead very early on.
Pricing
As we mentioned in our last update, we will be increasing the price of Akuto: Mad World when we release 11 levels, which leads us to completing our first milestone. We will increase the price by $1 US dollars.
We tested the new level at Taipei Game Show and received positive feedback from several people. This means you can expect level number 11 to come out next week.
After we complete this milestone, it does not mean that there will be no new levels. It just means we will be focusing on our next milestone, which is going to be the game modes. We are DEFINITELY going to add more levels, but at a much, much slower pace as it won’t be our main focus. We believe the first set of levels are of a good variety and will keep players engaged.
We have an estimated date for the price increase set for January 30, so go tell your friends to buy the game whilst it is at this lower price!
[ 2017-01-21 17:24:58 CET ] [ Original post ]