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Fight upon the Ravenfield together with your Blue allies! Take down those pesky Reds using helicopters, tanks, guns, and active ragdoll physics!
Ravenfield is a singleplayer game in the vein of older team-vs-team AI shooters. The game is designed to be easy to pick up and play, but also rewarding for all skill levels!

Key Features

  • Easy-to-pickup, singleplayer mayhem
  • Fight as infantry, or in ground vehicles, aircraft, or watercraft
  • Active ragdoll physics combines tactical strategies with a sprinkle of silly fun
  • The number of combatants is only limited by what your computer can handle!
  • Damaged soldiers drop team-colored blood splats, indicating where battles have taken place

Development Roadmap

Ravenfield is being developed as an early access game, with major content updates scheduled to be released every 4-6 weeks. Additionally, minor updates may be distributed via a beta branch for those who do not fear slightly more buggy releases.
While some content, such as new weapons, vehicles and maps will be released on a regular basis, other key features will be added roughly in the following order:
  • Custom map support
  • Steam Workshop integration
  • AI Commanding
  • Campaign mode
  • Custom vehicle support
  • Custom weapon support
Ravenfield
SteelRaven7Developer
SteelRaven7Publisher
2017-05-18Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive (43684 reviews)
VR Support
Public Linux Depots:
  • Ravenfield Linux Universal [352.55 M]
EA30 Patch 1

Here's a patch for EA30 with bugfixes and a couple of fun extra additions to the game:

Game improvements:
- Tank and APC towers will now pop off when destroyed
- Tank tracks are deactivated when destroyed
- Improved stuck detection for AI cars and boats, this should make them react quicker to getting stuck, and be able to resolve the situation more reliably
- The player can now walk slowly while getting up from ragdoll
- Minor improvements to third person camera while ragdolling
- Generated new high quality lightmaps on all scenes with lightmaps
- Improvements to bot boat piloting, especially how they handle a top speed value. Boat patrols on spec ops should no longer be going full speed everywhere and crashing into everything
- Reduced saturation of particle systems with ambient color component, this makes particles such as the smoke grenade appear in more realistic colors in scenes with highly saturated ambient lighting conditions.
- Added best guess shader functionality to shader reloading on mac and linux. If a shader isn't able to be resolved due to the modder using custom shaders that are not included by the game, the game now attempts a best guess at replacing that shader with a built in one. This is based on very limited information so don't expect this to look great, but it should replace all pink materials with something halfway decent.

Bugfixes:
- Fixed a bug where bots would sometimes get stuck in a ragdolled state
- Fixed a visual bug where actors would sometimes hover slightly above the ground when getting up from a ragdolled state.
- Fixed a bug where a phantom player with a parachute would appear in spectator mode
- Fixed a bug with projector component whitelisting, it should now be whitelisted and load correctly
- Fixed a bug where destructible splash damage would show a hitmarker even though the damage dealt was 0
- Fixed a bug where turrets that had been destroyed and repaired would not be valid target for missile lock on
- Fixed a bug where the player character controller would be enabled when dying inside a vehicle
- Fixed a bug with squad order point resolving which would generate errors in spec ops mode

Ravenscript/Trigger updates:
- Fixed misspelling in Player.nightVisionEnabled - the misspelled verison will continue to work so no need to edit old scripts.
- Made Player.nightVisionEnabled writable
- Added keybinds support to TriggerOnKey component

[ 2024-11-29 13:40:01 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 18.04. SteamOS
  • Processor: 64-bit. 2 GHz or FasterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000
  • Storage: 1 GB available space
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Latest Ubuntu. SteamOS
    • Processor: 64-bit. 3 GHz or FasterMemory: 8 GB RAM
    • Graphics: Geforce GTX 750
    • Storage: 1 GB available space
    GAMEBILLET

    [ 5832 ]

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    26.65$ (11%)
    7.44$ (17%)
    3.93$ (21%)
    24.87$ (17%)
    41.47$ (17%)
    8.39$ (16%)
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    53.35$ (11%)
    4.19$ (16%)
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    17.48$ (13%)
    16.57$ (17%)
    20.72$ (17%)
    7.56$ (24%)
    5.03$ (16%)
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    41.47$ (17%)
    2.50$ (75%)
    16.57$ (17%)
    17.67$ (12%)
    17.75$ (11%)
    4.95$ (17%)
    49.77$ (17%)
    49.77$ (17%)
    49.77$ (17%)
    8.27$ (17%)
    8.19$ (18%)
    GAMERSGATE

    [ 1131 ]

    0.97$ (51%)
    14.0$ (65%)
    12.0$ (60%)
    5.39$ (55%)
    0.44$ (56%)
    1.5$ (70%)
    3.75$ (62%)
    3.0$ (50%)
    4.5$ (77%)
    6.25$ (75%)
    1.13$ (77%)
    9.0$ (77%)
    6.0$ (80%)
    12.0$ (70%)
    0.56$ (89%)
    3.38$ (66%)
    3.3$ (78%)
    16.0$ (60%)
    0.52$ (47%)
    21.59$ (28%)
    7.2$ (64%)
    1.13$ (62%)
    0.52$ (83%)
    3.13$ (83%)
    8.39$ (44%)
    4.49$ (55%)
    1.58$ (95%)
    15.0$ (62%)
    2.09$ (87%)
    3.75$ (75%)
    MacGamestore

    [ 4171 ]

    53.99$ (10%)
    1.24$ (75%)
    4.98$ (75%)
    7.48$ (75%)
    9.49$ (5%)
    8.99$ (55%)
    1.09$ (95%)
    2.49$ (75%)
    1.99$ (89%)
    6.24$ (75%)
    1.19$ (88%)
    15.99$ (20%)
    2.48$ (75%)
    1.89$ (81%)
    2.49$ (75%)
    1.49$ (75%)
    3.39$ (92%)
    1.98$ (80%)
    1.19$ (87%)
    1.28$ (87%)
    1.19$ (76%)
    1.19$ (76%)
    1.09$ (82%)
    1.19$ (76%)
    1.10$ (93%)
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    4.99$ (83%)
    5.09$ (15%)

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