
Ravenfield is a singleplayer game in the vein of older team-vs-team AI shooters. The game is designed to be easy to pick up and play, but also rewarding for all skill levels!
Key Features
- Easy-to-pickup, singleplayer mayhem
 - Fight as infantry, or in ground vehicles, aircraft, or watercraft
 - Active ragdoll physics combines tactical strategies with a sprinkle of silly fun
 - The number of combatants is only limited by what your computer can handle!
 - Damaged soldiers drop team-colored blood splats, indicating where battles have taken place
 
Development Roadmap
Ravenfield is being developed as an early access game, with major content updates scheduled to be released every 4-6 weeks. Additionally, minor updates may be distributed via a beta branch for those who do not fear slightly more buggy releases.While some content, such as new weapons, vehicles and maps will be released on a regular basis, other key features will be added roughly in the following order:
- Custom map support
 - Steam Workshop integration
 - AI Commanding
 - Campaign mode
 - Custom vehicle support
 - Custom weapon support
 
I've released two patches to the EA25 update. If you're having trouble surviving in the new helicopter, I'd recommend trying the restricted anti-air mutator that is now bundled with the game. The mutator restricts AI ground vehicles and boats from firing at aircraft.
July 19th patch:
- Fixed vehicle first-person head bob weight value not being applied correctly.
- Reduced default vehicle first-person head bob.
- Improvements to follower bot movement which significantly reduces movement jitter, particularly at lower frame rates
- Fixed a bug where bots would sometimes get stuck in place.
- Bots will now follow paths more closely.
- Exposed weapon effectiveness values to Ravenscript
- Added enclosed muffle sound mix option, which will become available in the tools pack later.
- Added target tracker lock on to empty vehicle option, which will become available in the tools pack later.
- Fixed a bug where bots would sometimes get stuck when trying to re-enter a transport vehicle.
July 20th patch:
- Added Restrict Anti-Air mutator which restricts AI from using car/boat weapons against aircraft.
- Exposed seat.weapons and seat.activeWeapon to Ravenscript
- Exposed GameEvents.onVehicleSpawn to Ravenscript
- Exposed GameEvents.onTurretActivated to Ravenscript
/Johan (SteelRaven7)
Minimum Setup
- OS: Ubuntu 18.04. SteamOS
 - Processor: 64-bit. 2 GHz or FasterMemory: 4 GB RAM
 - Memory: 4 GB RAM
 - Graphics: Intel HD 4000
 - Storage: 1 GB available space
 
Recommended Setup
- OS: Latest Ubuntu. SteamOS
 - Processor: 64-bit. 3 GHz or FasterMemory: 8 GB RAM
 - Graphics: Geforce GTX 750
 - Storage: 1 GB available space
 
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