LogicBots is a puzzle game where robots are used to complete the various levels. Sometimes the LogicBots will be controlled by the player and other times they will work independently to complete the puzzles. In both cases it will be up to the player to design, build and wire their LogicBot to meet the requirements of the level.
Key Features
- 40 challenging levels
- 5 in depth tutorials
- 3 bonus objectives for each level
- Language packs
- Sandbox mode
- Level builder
- Workshop integration
- Endless combinations of parts and circuits
- Physics driven gameplay
- Soundtrack by Brandon Penney aka Neon-Bard
Hello everyone. I had hoped to be releasing a LogicBots update for today to celebrate one year of LogicBots on Steam, but unfortunately the Unity engine bug has still not been fixed. So instead I thought I would give another update post to show what is coming.
Fortunately this has given me a great opportunity to upgrade the user interface. This was one of the biggest tasks still needing to be done and the process of changing the user interface prevents update releases until it is complete . I am pleased to say this process is now complete and I can give you a sneak peak of the new UI.
I now think I have found a workaround for the Unity bug, however there are a few things I need to complete first before the next release such as changing the tutorials to work with the new UI system. If the bug is still not resolved by then I will try to implement a workaround to get the release out, so hopefully this big update will be released sometime in October.
Screenshots of new level and UI:
New first area
Part Details
Part Menu
Live UI
Thanks for supporting LogicBots!
Ken
Minimum Setup
- OS: Ubuntu 12.04+. SteamOS+
- Processor: SSE2 instruction set supportMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
- Storage: 4 GB available space
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