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Greetings pilots! Just a quick update here for you regarding 0.47.1. We noticed a few issues in 0.47 and as such we're putting out this quick fix to change a few things. Notes are below,
- AA positions and AA vehicle damage output has been nerfed: they are less precise than in 0.47 version and take more time to aim But still are much better than in 0.46.1 version
- MANPAD operational procedure changed: their range changed from 600 meters distance to 400m min and 1200m max distance, but targeting on distances bigger than 400m now depends on both helicopter actual altitude above the ground and helicopter size. So if you don't want MANPAD’s to shoot at you from longer distances stay closer to the ground.
- MANPAD blind by IRCM lowered from 10 to 7 seconds
- Helicopter spotting profiles have been slightly decreased for all helicopters. (that means if you fly low you can get closer to the AA before they spot you)
- Helicopter spotting profile is now increased if helicopter is static for several seconds - so you’ll be spotted from longer distances if you are hovering are greater altitudes.
- Convoy spawn logic slightly adjusted - when multiple landing zones attack another zone they won't produce multiple convoys to attack, only one after another
- Rank requirements for officer ranks (ensign and upwards) slightly adjusted, they cost more than previous.
- Test medal image changed
- Negative rewards introduced. Do not kill friendly units, you’ll get negative rewards and will be banned from game room if you are doing it a lot.
- Reward for capturing Landing Zone now depends on amount of players in the battle, the more the players present the larger the reward.
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