
Picross, also known as Nonograms or Paint-By-Numbers, is a very fun and addicting puzzle game. The goal is to complete each puzzle by using the power of logic.
Picross Touch provides you with a fun and hassle free way of playing picross. Each level has been designed to be logically solvable.
Features:
- 366 original levels.
- Thousands of user made levels in the workshop, and growing.
- Workshop integration is all done in game, no need to subscribe.
- No Ads, No in app purchases, No nonsense.
- Level editor, share custom levels easily with workshop integration.
- Tutorial to help you learn the rules.
- Hassle free fun gameplay.
- Undo, fix your mistakes.
- Many options to fit your play style.
- Resume any level from where you left off.
- Select your favorite color, and the game will generate a theme for you.
- Clean, minimalistic design.
- Provides hours upon hours of awesome puzzle fun.
Picross Touch provides you with a fun and hassle free way of playing picross. Each level has been designed to be logically solvable.
Features:
- 366 original levels.
- Thousands of user made levels in the workshop, and growing.
- Workshop integration is all done in game, no need to subscribe.
- No Ads, No in app purchases, No nonsense.
- Level editor, share custom levels easily with workshop integration.
- Tutorial to help you learn the rules.
- Hassle free fun gameplay.
- Undo, fix your mistakes.
- Many options to fit your play style.
- Resume any level from where you left off.
- Select your favorite color, and the game will generate a theme for you.
- Clean, minimalistic design.
- Provides hours upon hours of awesome puzzle fun.
Picross Touch Version 2.01 Changelog
Extra note:
I had to flag some levels as incompatible to resolve a crashing problem. I will attempt to restore them in a later patch.
Levels that were temporarily disabled are:
Just a quick patch to address the bigger problems that were created with 2.00 release. I am reading all your comments and suggestions, so be aware that you are not being ignored. More updates to come.
- Fixed issue with workshop returning to Page 1 everytime.
- Fixed issue with results panel cutting off in some resolutions.
- Adjusted the Fade In effect on screen transitions. Let me know if it lags and if so I'll remove this completely.
- Fixed issue where 30x30 and 35x35 levels were not showing up in User Created / User Favorites.
- Fixed issue with Level Select Button color when changing themes.
- Removed a bad puzzle that was crashing the game due to missing difficulty data.
Extra note:
I had to flag some levels as incompatible to resolve a crashing problem. I will attempt to restore them in a later patch.
Levels that were temporarily disabled are:
- Deimosian Skull
- Othala
- Jester
- Full Moon
- Fairy Tale Logo
[ 2018-05-03 12:05:34 CET ] [Original Post]
Minimum Setup
- OS: Linux
- Processor: PentiumMemory: 64 MB RAM
- Memory: 64 MB RAM
- Graphics: Onboard Video
- Storage: 100 MB available space
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