





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
- Added new experimental mod "Half Timing Window" - Added "Quick Seek" key bindings (jump +-5 seconds, default LEFT/RIGHT arrow keys) - Added hitobject type percentage support to songbrowser search (e.g. "sliders>80%") - Added ConVars (1): osu_seek_delta, osu_end_skip, osu_mod_halfwindow_allow_300s - Added ConVars (2): osu_songbrowser_search_hardcoded_filter, osu_hud_scrubbing_timeline_hover_tooltip_offset_multiplier - Added ConVars (3): osu_skin_force_hitsound_sample_set, osu_hitobject_fade_in_time - Added ConVars (4): osu_ar_overridenegative, osu_cs_overridenegative - Added ConVars (5): osu_songbrowser_button_active/inactive_color_a/r/g/b, ...collection_active/inactive_color_a/r/g/b, ...difficulty_inactive_color_a/r/g/b - Added ConVars (6): osu_hitresult_delta_colorize, osu_hitresult_delta_colorize_interpolate/multiplier/early_r/g/b/late_r/g/b - Linux: Upgraded build system from Ubuntu 16 to Ubuntu 18 (anything running older glibc is no longer supported) - Updated scrubbing to keep player invincible while scrubbing timeline is being clicked (even if mouse position does not change) - Updated CS override to hard cap at CS +12.1429 (more than that never made sense anyway, the circle radius just goes negative) - Updated audio output device change logic to restore music state (only in menu, changing output devices while playing will still kick you out) - Improved songbrowser scrolling smoothness when switching beatmaps/sets (should reduce eye strain with less jumping around all the time) - Improved songbrowser scrolling behavior when right-click absolute scrolling to always show full songbuttons (disabled scroll velocity offset) - Improved songbrowser thumbnail/background image loading behavior - Increased osu_ui_top_ranks_max from 100 to 200 by default - Fixed very old legacy beatmaps (< v8) sometimes generating mismatched slider ticks (compared to stable) because of different tickDistance algorithm - Fixed extremely rare infinite font/layout/resolution reloading bug killing performance caused by custom display scaling percentages (e.g. 124%, yes 124% scaling in Windows) - Fixed extremely rare freeze bug caused by potential infinite stars in osu!.db - Fixed multiple audio output devices with the exact same name not being selectable/handled correctly - Fixed minimize_on_focus_lost_if_borderless_windowed_fullscreen not working - Fixed fposu_mouse_cm_360 + fposu_mouse_dpi not updating in options menu if changed live via console/cfg . (As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
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