
Vertigo Void is a challenging 3D puzzle-platformer which demands a keen eye and sharp memory. As a lone astronaut, walk up walls, jump across the void of space (or fall in) and teleport your way to safety or else face the Sun's wrath. Pit your wit and skill against the Sun's encroaching menace as you chart your way through over 200 puzzling levels brimming with challenge and surprise.

Loads of Game Content
Over 200 levels to complete
Lots of gameplay manipulating items
An estimated 12 hours of gameplay
Xbox 360 Controller support
Compatibility with Windows, Mac and Linux operating systems

Create Your Own Levels
Share your own levels with friends.
Use the fully featured in-game editor to create your own levels
An infinite number of possibilities, make the most unusual and mind-bending designs!
You have access to the complete library of items available in the game.
Where will your imagination take you?

Changelog
- Fixed issue with player score not saving in Level 210. The Mastermind & Expert achievements should now fire correctly.
- Added "perfect" score indicator to level select screen. Levels which have been previously completed with a perfect are highlighted in gold.
- Fixed rare issue with Time capsules being collected during the level assembly phases.
- And many, many more bugs fixed!
Changelog
- Fixed issue with player score not saving in Level 210. The Mastermind & Expert achievements should now fire correctly.
- Added "perfect" score indicator to level select screen. Levels which have been previously completed with a perfect are highlighted in gold.
- Fixed rare issue with Time capsules being collected during the level assembly phases.
- And many, many more bugs fixed!
Changelog
- Fixed issue with player score not saving in Level 210. The Mastermind & Expert achievements should now fire correctly.
- Added "perfect" score indicator to level select screen. Levels which have been previously completed with a perfect are highlighted in gold.
- Fixed rare issue with Time capsules being collected during the level assembly phases.
- And many, many more bugs fixed!
Hi Everyone,
We've been reading all the comments and watching all the great videos people have made of Vertigo Void!
We have compiled a bunch of changes based on this feedback and have now made it available on Steam. Please restart your client to begin downloading these changes. :)
Changelog
- New animation system used to smooth everything out.
- Inputs can now be assigned from within the main menu.
- Resolution can be changed from within the main menu.
- Quality can be changed from within the main menu.
- Levels 10 and 14 made easier due to community feedback.
- Some optimization.
- Various bug fixes.
Hi Everyone,
We've been reading all the comments and watching all the great videos people have made of Vertigo Void!
We have compiled a bunch of changes based on this feedback and have now made it available on Steam. Please restart your client to begin downloading these changes. :)
Changelog
- New animation system used to smooth everything out.
- Inputs can now be assigned from within the main menu.
- Resolution can be changed from within the main menu.
- Quality can be changed from within the main menu.
- Levels 10 and 14 made easier due to community feedback.
- Some optimization.
- Various bug fixes.
Tonight is Bonfire Night in the UK.
The night to remember the gunpowder plot by Guy Fawkes.
If you play Vertigo Void today, you will see the Astronaut wearing a Guy Fawkes mask in game and in the editor!
Hi Everyone,
Thanks for all the great comments and suggestions on the forums, we appreciate all your feedback!
We've taken everything you guys have been saying in the threads and in videos and compiled an update. With that said, here's the list of updates:
Changelog
- Default control scheme can now be seen at a glance from the pause screen.
- New tutorials added to levels 3, 4 & 10. These tutorials introduce and explain the Peek, Beacon and edge walking mechanics.
- Level 4 completely redone to introduce and clarify edge walking mechanic.
- Holding the right analog stick down will now trigger the "peek" function.
- Various tutorial messages reworked to feature the default key/button.
- Fixed incorrect level name displaying on level complete when playing custom levels.
- Added new player death type when they become trapped flipping between two Bounce Blocks.
- Viewing angle for looking up/left/right increased slightly.
- Animation transitions smoothed slightly.
Hi Everyone,
Thanks for all the great comments and suggestions on the forums, we appreciate all your feedback!
We've taken everything you guys have been saying in the threads and in videos and compiled an update. With that said, here's the list of updates:
Changelog
- Default control scheme can now be seen at a glance from the pause screen.
- New tutorials added to levels 3, 4 & 10. These tutorials introduce and explain the Peek, Beacon and edge walking mechanics.
- Level 4 completely redone to introduce and clarify edge walking mechanic.
- Holding the right analog stick down will now trigger the "peek" function.
- Various tutorial messages reworked to feature the default key/button.
- Fixed incorrect level name displaying on level complete when playing custom levels.
- Added new player death type when they become trapped flipping between two Bounce Blocks.
- Viewing angle for looking up/left/right increased slightly.
- Animation transitions smoothed slightly.
Hi Everyone,
As a little easter egg, if you play a level or open the level creator during Halloween, the astronaut will be seen wearing a Halloween mask!
Happy Halloween!
- James
Hi Everyone,
As a little easter egg, if you play a level or open the level creator during Halloween, the astronaut will be seen wearing a Halloween mask!
Happy Halloween!
- James
Hi Everyone,
Thanks for taking a look at Vertigo Void!
With over 200 mind-bending puzzles, we think you're gonna have fun!
If that's not enough, you can make your own in the game and publish them to Steam Workshop to test your friends! :)
Be sure to let us know your thoughts and if you have any suggestions on the Community Hub. We look forward to hearing from you :)
- James
Hi Everyone,
Thanks for taking a look at Vertigo Void!
With over 200 mind-bending puzzles, we think you're gonna have fun!
If that's not enough, you can make your own in the game and publish them to Steam Workshop to test your friends! :)
Be sure to let us know your thoughts and if you have any suggestions on the Community Hub. We look forward to hearing from you :)
- James
Hi Everyone,
Thanks for all your votes and support on our Greenlight submission!
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=460456789[/url]
Vertigo Void is set to release on 30th October.
On release we plan to have the following available immediately:
- Over 200 mind-bending levels
- A feature complete level editor
- Xbox 360 controller support
- Steam achievements!
- Steam Cloud Saves
If you have any comments, let us know in the discussion threads in the community hub!
Cheers,
James
Hi Everyone,
Thanks for all your votes and support on our Greenlight submission!
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=460456789[/url]
Vertigo Void is set to release on 30th October.
On release we plan to have the following available immediately:
- Over 200 mind-bending levels
- A feature complete level editor
- Xbox 360 controller support
- Steam achievements!
- Steam Cloud Saves
If you have any comments, let us know in the discussion threads in the community hub!
Cheers,
James
Minimum Setup
- OS: Ubuntu 12.04
- Processor: Dual core processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Dedicated graphics card with 512 MB memory
- Storage: 200 MB available space
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