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Hello gang! :) This is an important update because we will discuss our current progress during the last leg of development, as well as the game's release date.
I. Development Update:
All writing and major art assets are done! The last roadblocks we have to face are the scripting of the final two chapters, voice acting and quality assurance. Oh, and getting approved by Steam once we submit the final build to them.
We can have everything squared out by this month, which leads us to…
II. Release Date:
Even though the game will be finished this June, we will not be releasing it this month. We’re estimating the full game to be ready by late June, which is around the Steam Summer Sale. We do not want to release at the same time as one of Steam’s biggest seasonal sales.
Of course, it also came to our mind to just rush the game’s development. Meaning, release it before the Steam Summer Sale drops (no VA & very rough/unfinished scripting of the last 2 chapters) and just patch the missing features/fixes within the first week of launch, hoping nobody has gotten that far yet. But this is going to be too chaotic, and in the end, we decided not to compromise the game’s quality on Day 1.
While we still can’t promise anything, the game will most likely be released in July. We have a magic date we’re looking forward to, but we’re not going to disclose it until we’re sure that it’s confirmed (Steam has approved our final build, and that everything is working/no game breaking bugs). As long as we don’t hit any other major roadblock, July is a positive month for us.
We're really sorry for the long wait, and we hope for your kind understanding!
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To read the full update, please click here!
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