





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Update 1.0.1: - Fixed a bug which could cause healthbars to disappear in port battles - Fixed a navigation issue that occasionally caused ships to spin around at a single point - Quest fixes for: Emperor's Gold, Ship of the Dead, Valour of Remas, Race to the Finish - Fixed normals on Deathgalley - Reduced brightness of Fog banks - Various optimisations - Fixed a bug with surrendered once-friendly (but angered) ally ships - Fixed an issue where allied ships would be treated as their original faction instead of the player faction in some cases - Improved crew hire screen UI when using a controller for wizards and flyers - Patched a collider hole in the Great Ship which could trap the player - Camera movement made much more sensitive when zoomed in with rifle. - Adjusted unarmed running animation - Character Weapons stat bars should now show their labels in all screen resolutions - Optimisations for particles on ships with upgraded cannons - Reflection optimisations - Fix for invisible orc ports in old save games - AI no longer attacks hostages (fix for Griffon's Nest quest) - Fixed bugs with time stopping and wind direction occasionally being locked - Fixed an issue with the camera controls freezing occasionally - Fixed a bug where the chaos warrior could be stuck in a hit reaction animation - Added a waypoint for Twilight quest for cases where the player was close to the destination but sailed away afterwards - Fixed a bug with UI button clicks being blocked by waypoint markers - Sacked ports now recover properly - Razed ports will recover much sooner after their attached region is made friendly - Escort quests will now start your escorted ship in the same port, rather than out at sea - Fixed some issues with flyer hunt quests - Adjusted Naval Defence missions so the fleets are less likely to be destroyed before you reach them
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