





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
The Early Access roadmap calls for a v.02 release today, and that's what we have - plus a new map! Changes went smoothly and quickly enough that the new map, Zephyr was even able to be added into this build.
A number of the v.02 changes were released early in the March 4 patch - pushing changes early and often so you can all benefit as quickly as possible is more important than less frequent monolithic updates.
Alpha Site
Fixed lighting
Added Lore Portal
Sky Run
Corrected texture glitch
Made pickup light dynamic
Exposure
Corrected shadow length
Temple
Fixed glitch where player would fall out of the map
Fixed water not slowing player
Multiplayer
Limited players to one score position on the Server boards
Leaderboards are now per-server, paving the way towards standalone community server builds
Player names are now correct and no longer show the local client's name
Singleplayer
Fixed incorrect firing speed
Misc
Added new map, Zephyr
Added ability to show help on loading screens (not currently in use)
Added new Russian Language store page translation (thanks Delone)
Base for level editor in place but not live
Added sound-effect volume control as this was in high demand :)
The rest of the major changes implemented since v.01 as part of the v.02 stretch are posted here http://steamcommunity.com/games/567320/announcements/detail/583618556130666439
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