Every level starts with the player character standing on the start tile. The start tile is perfectly safe-- No, trust me. It's safe. Once you leave the start tile, you have a limited time to reach the treasure before the level crushes you. To complicate things, each level will include a number of obstacles to waste your time and possibly kill you. You can make your own levels!
FEATURES
- 40 challenging levels.
- Blood and gore can be disabled.
- Full gamepad support.
- A full-featured level editor.
- Custom levels support.
- Supported languages: English, French, German, Spanish, Russian, Japanese, Portuguese
Hi everyone, since I can only do game development in my spare time It's taking more time to fix bugs and implement new things that I initially expected but I will be able to release a new patch in few days. Here is the list of things to expect:
- Fixed the slipping tile corners (again).
- Portuguese and Japanese language support.
- Fix the issue with tutorial achievement.
- Some levels were enhanced with additional tiles and traps.
- Bombs and landmines.
- Pushable objects and destroyable objects.
- New levels that exploit the new things.
- A checkpoint system.
- Timeout value slightly increased for tutorial levels at hard.
- Two new music tracks.
- New music shuffling.
- Shadow and light effects enhancements.
- Various optimizations (culling) for low-end video cards.
- Fixed a crashing bug when timeout is reached in some levels.
- 3 new achievements.
- Artwork for trading card will be upgraded.
- New trigger conditions for level editing.
On a side-note I will also release the first guide about how to use the level editor.
Minimum Setup
- OS: Linux is so cool. any distribution will do.
- Processor: Intel Pentium D or AMD Athlon 64 (K8) 2.6 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics. AMD Radeon HD 2400. NVIDIA 9600 GT
- Storage: 220 MB available space
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