




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Here she is, ready to bring chaos on the battlefield, bow to Mechanica. She had her own level, but now she joins the fight. Her super is similar to the Robot, but expect a devastating preview of chaos.
Each of her sentinels will attack a player randomly, going slowly to its direction, but the main difference compared to the robots is that for each sentinels, they choose randomly from the whole weapons arsenal of the game (you remember that laser canon? Yes, you guessed right, it can be used by the Mechanica's sentinels).
Minor fixes
-Adding colors to the stomp explosion.
-Adding a little shadow under the player to the ground or moving platform
-Correcting minor bug with collision reflection
-Correcting minor design issues on Gamble Rumble with the platforms and the pipes
-Changing the design of the Hunter super attack by flipping him compare to his original flip and by shrinking his canon opening.
-Changing the design of the Punch Gun for a more opened canon.
-Correcting the suicide attack bug on an empty bubble
We have still a long way to go with online multiplayer in the next months, but we will also continue to work on the local multiplayer to add new characters, new items, new maps.
Here she is, ready to bring chaos on the battlefield, bow to Mechanica. She had her own level, but now she joins the fight. Her super is similar to the Robot, but expect a devastating preview of chaos.
Each of her sentinels will attack a player randomly, going slowly to its direction, but the main difference compared to the robots is that for each sentinels, they choose randomly from the whole weapons arsenal of the game (you remember that laser canon? Yes, you guessed right, it can be used by the Mechanica's sentinels).
Minor fixes
-Adding colors to the stomp explosion.
-Adding a little shadow under the player to the ground or moving platform
-Correcting minor bug with collision reflection
-Correcting minor design issues on Gamble Rumble with the platforms and the pipes
-Changing the design of the Hunter super attack by flipping him compare to his original flip and by shrinking his canon opening.
-Changing the design of the Punch Gun for a more opened canon.
-Correcting the suicide attack bug on an empty bubble
We have still a long way to go with online multiplayer in the next months, but we will also continue to work on the local multiplayer to add new characters, new items, new maps.
[ 6081 ]
[ 1481 ]
[ 2067 ]