!!! ATTENTION !!!
This game is still in development! Here is a rough list of planned improvements:
- Better and more diverse enemy AI/movement
- Better graphics and animations
- Mac and Linux support
- More abilities, stages, rooms, enemies, bosses, items and unlocks
starrogue [at] julianwehrmann [dot] com
Hello everyone,
the Release Candidate 2 is finished, including several quality of life changes. Only for Windows for now, I need to get the Linux setup up and running again.
added:
- popup info when you get credits, health or armor
- option in settings to disable popup info
- lil buddy explosion animation
- item: chance spawning a lil buddy when taking damage
- item: reset ability cooldown when taking damage
- sounds for getting credits, health or armor from items
- sound when losing armor instead of health
- sound when dodging
- sound when losing shield from item
- sound when destroying a box
- fading animation for invisible enemies
- hidden achievement
- immune time after dodge
- very rare platin credit worth 10 credits
changes:
- improved popup info for dodges and critical hits
- every instance spawning a credit can be a golden or even platin credit now
- cure item now heals completely instead of only 2
- credit value of ruby, emerald and diamond now 8, 10 and 12
- menu selection more consistent
- code optimization and cleanup
fixed bugs:
- laser of endboss sometimes not disappearing
- protector item wrong color
- missing floor in one room
- incorrect item description
Minimum Setup
- OS: Any Linux Distribution
- Processor: 2.5 GHzMemory: 1 MB RAM
- Memory: 1 MB RAM
- Graphics: 256 MB
- Storage: 30 MB available space
Recommended Setup
- OS: Any Linux Distribution
- Processor: 2.5 GHzMemory: 2 MB RAM
- Graphics: 1 GB
- Storage: 30 MB available space
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